Yuan Gao
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meseta.dev
Yuan Gao
@meseta.dev
GameDev, working on an MMO and trying force better tools onto indie devs

Website: https://meseta.dev
Former birdsite: https://x.com/mesetatron
quickstart guide. You can get one of these up and running in Digital Ocean in about 5 minutes
meseta.dev/serverkit-ga...
ServerKit GameMaker: Easily Manage GameMaker Servers
How to use SKGM to create a server that you can easily manage from a web interface, and use it to upload and deploy your GameMaker servers
meseta.dev
December 28, 2023 at 9:43 AM
Today, I have another task for the GML HTTP server. So I'm updating it - adding type annotations that are part of Feather, support for deflate content-encoding, and a few other goodies as well I have some even dumber things planned for this
November 30, 2023 at 7:30 AM
As well as allowing the sharding service (responsible for managing the fleet of gamemaker servers) to control which room the server is running, or to send the server Idle when it's not being used
November 30, 2023 at 7:30 AM
Since HTTP and REST in particular are the kings of server-side stacks (or perhaps at least the common denominator), it made sense to give GameMaker the ability to be an HTTP server

For example, in our MMO backend, we use this to provide kubernetes /healthz healthchecks.
November 30, 2023 at 7:29 AM
Why did I do this? A couple years ago when I was experimenting with running GameMaker on the server, in particular inside kubernetes, I realized that one of the key things that prevent it from being used as part of server stacks is not having a nice way to interface with it
November 30, 2023 at 7:29 AM
July 24, 2023 at 12:25 PM
glad to be here. Who should I follow here?
June 18, 2023 at 11:43 AM