MeshFall, a P2P Hacking Sandbox
banner
meshfall.bsky.social
MeshFall, a P2P Hacking Sandbox
@meshfall.bsky.social
A cyberpunk sandbox game where the multiplayer network itself is the world. Explore, script mobile code agents, and survive shifting portals in a peer-to-peer network. #indiegame #cyberpunk #p2p https://discord.gg/3GT4yFzP4Z
Portals collapse. Routes break. Anything relying on that region has to adapt — or fail. In MeshFall, uptime isn’t a stat. It’s part of the world. #indiegame #cyberpunk
February 5, 2026 at 7:36 PM
Dev update: you can now see adjacent regions while exploring the mesh.

Instead of stepping blindly into portals, you get a clearer view of which regions are directly reachable and can plan routes before they disappear.

The network shouldn’t be a mystery. #indiegame
January 27, 2026 at 8:37 PM
Like classic cyberpunk, you have a real presence on the network — and you move it through the mesh to explore what other players have built. #screenshotsaturday #indiegame #indiedev
January 17, 2026 at 9:18 AM
Portals open when new peers connect to the network.
They’re the only way to reach distant regions — and they vanish the moment the connection goes dark. MeshFall #indiegame
January 16, 2026 at 8:02 PM
Travel between different #P2P servers via portals! MeshFall #indiegame
January 16, 2026 at 6:24 AM