charlie
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minmax.game
charlie
@minmax.game
MIN/MAX is a narrative RPG set in a gritty, near future pixel art cityscape. Alternate between MIN LIU, a privileged scion searching for her mother, and MAX FONTAINE, a savvy grifter caught between two factions.
light dark light again
March 11, 2025 at 8:42 PM
the ui has come a long way
February 25, 2025 at 11:32 PM
real time reflections and shadows 🫦

one tip for making these look nice in pixel art is to constrain your palette to the same colors used to paint the scene
January 22, 2025 at 7:22 PM
beam controls are now on 2nd joystick and this feels right

some props are "hotspots" that grab the beam's attention

i promise its not a horror game
January 21, 2025 at 3:51 PM
spinny orb light has been achieved internally
January 14, 2025 at 5:00 PM
post-op epiphanies
January 7, 2025 at 10:48 PM
our concept art is a mix of photo-bash (to get something on the screen quickly), 3d modeling (to set proportions and understand lighting), and paint-overs (to vary texture and correct naive lighting)
January 2, 2025 at 5:25 PM
same pixel art rpg,

🦋 now on bsky 🦋
October 20, 2024 at 1:52 PM