Minmoose [Ken]
@minmoose.bsky.social
680 followers 420 following 540 posts
🏳️‍🌈 [He/Him/They] (🔞18+ Might be NSFW at times!) ⚒️ Developer of FFXIV plugins Brio & XAT 💬 DMs open! Feel free to message me for suggestions, support or just to chat! 🌌 To brave injustice `til all the stars have gone 🌎 https://etheirystools.carrd.co/
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minmoose.bsky.social
The Brio Beta build with offline import/export MCDFs support is now available for everyone to try, available on the plugin installer testing branch

(install instructions below)

#Brio #MCDF
minmoose.bsky.social
Haha! Thanks~ 💜🙏
Reposted by Minmoose [Ken]
forgedbysun.bsky.social
Messing around with the Brio update. Some good stuff.
minmoose.bsky.social
I was actually hoping to get this into 0.6.0 but had to cut it because of MCDFs, so, yes, it's coming! 😄
minmoose.bsky.social
Thank you for all the support I really appreciate it! 💜
minmoose.bsky.social
By Body Menu do you mean the Advance Appearance Window?

If so, no, what would you be looking for to go back to it? Is there something missing? (The new one has a lot of improvements!)
minmoose.bsky.social
AHHHH Thank you so much! 🙏💜😭
Reposted by Minmoose [Ken]
roira.bsky.social
Oomfie mentioned he wished brio had a way to disable parenting of bones when you're posing and I realized this is information not a lot of people know. But if you select the bone you want, click on the Propagate icon and then disable Position and Rotation, it is no longer parented.
minmoose.bsky.social
Happy Birthday!!! 🎂🥳🎂
minmoose.bsky.social
Ah I knew I was forgetting to do something! This is because of how the input system was rewritten in Brio,

This is a bug, and I will work on it! Sorry about that!
minmoose.bsky.social
Thank you for the feedback I really appreciate it!

Most of what you said is on the to-do list already! ^^

I didn't know about the names for the lights, I tried to do some research on what they should be named but, found conflicting results so I just went with whatever came to mind!

Thanks again!💜
minmoose.bsky.social
An additional message from myself about 0.6.0 and the future!
Text on an image that reads.

With over 13,000 lines of code added/changed, 3 Major new features, A plethora of smaller features and improvements Numerous system rewrites; Brio 0.6.0 is by far the largest update since 0.2.0!

I want to think everyone who has supported me this last mouth and a half especially, the support, encouragement, and kind words I have received has been overwhelming & humbling, it means so very much to me.

Another very big, Thank You, to anyone and everyone who has donated to me, or to my mother's GoFundMe, if you wish to be added to the supporter's section in Brio, please let me know with the proof of support! There are not words to express how much your support means to me.

The future of Brio is very strong, I have numerous ideas for features and improvements getting to an eventual 1.0 With the energy behind the scenes and Brio now having a sizeable amount of Mare in it, there are going to be some fun things coming up! Text on an image that reads.

In no particular order or priority, here is a non-exhaustive list/tease of upcoming features of Brio

Improve the Brio Overlay

Add more features to Lights

Add more features to MCDFs (This one has a lot of possibilities!)

Add the Environment feature's from Ktisis

Multi-actor selection

Multi-bone selection

Finishing the Projects system

Add more features to Dynamic Face Control

More ease of use and Quality of life features

And two secret features that I have been working on for a while now

As always, if you have any suggestions, requests or find any bugs, please let me know on the discord or on GitHub!

Also, there is now a Brio Community discord, come join us! discord.gg/GCb4srgEaH

I love you all very much, Thank you!

-Minmoose
minmoose.bsky.social
Here is the changelog:

(You can also view it in-game, on the Brio help page, or one of the two discords!)

(PS, there is now a Brio Community discord, come join us! discord.gg/GCb4srgEaH)
## Added MCDF Import and Export!
- Added support for importing and exporting MCDF files.
- MCDF obviously requires Penumbra & Glamourer.
- The experience should be as seamless as what you are used to with MCDFs.
- Further updates and features will come soon!
- Some transient files do not get saved in MCDFs, this will be fixed in a later update!
- (Animations, some body mods, some tattoos and some accessories; are examples of transient files)
- If you experience any issues with MCDFs —please— report them on the Discords or on GitHub.

## Added Dynamic Face Control!
- Dynamic Face Control lets you move the eyes and head of a given actor.
- You can make them follow the camera even!
- (More features will be added soon!)
- (Thank you, Enth for the original inspiration)

## Added Lights!
- Added Lights!
- Lights can be spawned under the `Environment` section of the Scene Manager.
- Selecting a light in the Scene Manager with the Overlay open lets you change the values of the Gizmo.
- You can open the Light window by right-clicking Environment or using the button in the overlay.
- Lights spawned with the GPOSE menu also show up in Brio.
- Lights *DO NOT* yet support Auto-Saving. This will come in a later update.
- Saving and Loading light presets will also come in a later update! ## Refreshed the User Interface!
- Brio now correctly scales with Dalamud's UI Text Scaling (It's about time!).
- (Some UI elements do not yet have perfect scaling, this will be fixed in a later update)
- Multiple UI elements now have a tooltip!
- Redesigned the Advance Appearance window.
- All of the entities in the Scene Manager now have a right-click menu.
- The Scene Manager now has padding on multiple widgets.
- The Overlay & Settings visuals have been reworked.
- Greatly improved the change log (Look at you! Reading it right now!!)
- Improved the visual look of the skeleton's bone circles. (Thank you, Caraxi.)
- UI elements across Brio are now more consistent. ## General Improvements and Fixes!
- Removed 'Mare Synchronos' IPC.
- The bone filter in the Overlay now has bone groups, that let you toggle multiple bones at once.
- Added multiple new bone categories & separated out 'Arms' into right arm and left arm.
- Added the ability to open Penumbra, Glamourer and CustomizePlus.
- (The buttons next to Respective Plugins Quick Selectors)
- Added the ability to search in the Penumbra, Glamourer and CustomizePlus quick selectors.
- Added a `Reset Bone` button to the Overlay and the posing widget. (Thank you for the suggestion, Aster!)
- (This also acts like a 'Reset Model Transform' button)
- Added 'toggle' Viera Ears button to the Advance Appearance Window.
- Added multiple quick select buttons when selecting an equipment piece in the Advance Appearance Window.
- Added `Equip invisible clothes` button to the Advance Appearance Window.
- Added the accent color to IK button in the overlay to better display when IK is enabled. (Thank you, Ny)
- Added the ability to keep the Gizmo active even when you've hidden all bones in the overlay. (Thank you, Ny)
- Added option to hide name in the GPose settings window. (Enabled by default)
- Added `Set IK` Button, this button lets you 'Lock' IK into the Actor as if it were a normal pose.
- (You should use this once you're done with IK, you'll have a much nicer time with posing!)
- Added a `Copy and paste` button for copying and pasting model transforms for Actors.
- (This feature will be added for bones in a later update)
- Added a keybind for switching between mirror modes. (Thank you for the suggestion, Persephius!)
- Added a keybind for freezing a pose.
- Added a hotkey for toggling between world and local relative manipulation. (Thank you, Caraxi)
- Multiple settings defaults have changed.
- Added better protections to prevent the attempted drawing of null actors.
- Various other bugfixes, UI, stability improvements and under-the-hood changes. ## Known Issues!
- Animations (and some other transient files) do not export with MCDFs.
- When deselecting items in the overlay bone filter, the bone groups do not get deselected appropriately.
- When spawning a Spot Light with free cam, it doesn't preserve the rotation of the camera.
- Lights do not get saved with Projects.
minmoose.bsky.social
Brio 0.6.0 is now available!

MCDFs, Dynamic Face Control & Lights! (Yes lights!)

This is longest changelog I've ever written for Brio.

Please go check out in-game or here:
etheirys-tools.gitbook.io/brio/changel...

#brio #mcdf #lights
minmoose.bsky.social
These animation improvements will come to Brio in the near future. (up next on the list of things I want to do in the coming weeks!)

As for lights, well, I'll get back to you in about.. 12 hours!

If you need anything for Brio, don't hesitate to ask, I don't mind the poke~ ^^
minmoose.bsky.social
You are valuable, and important. And the community would miss you immensely if you weren’t here 💜🫂💜
Reposted by Minmoose [Ken]
ornjbun.bsky.social
happy maint time, during which i give you the age-old question of... truth or dare?

(haven't done this prompt in a while but rules: reply with your choice of truth or dare alongside a pic of your OC, i'll give you either a question or a dare. you respond, and then you can fire one back)
minmoose.bsky.social
You can import and export MCDF's with Brio now, it's in the experimental build now. Soon to be out to everyone.

If you need any help with it feel free to reach out! ^^
minmoose.bsky.social
This is incorrect. No Mare clones have been approved or endorsed by darkarchon (floof), or any SeaOfStars dev for that matter. Whoever told you otherwise was wrong.
Reposted by Minmoose [Ken]
kojamf.bsky.social
Dr. Jane Goodall filmed an interview with Netflix in March 2025 that she understood would only be released after her death.
minmoose.bsky.social
Yea I've done basically every quest. I think my total collected now is about 20,000 not sure.

But now I just don't know what I want to even save them for! I wish I could just gift them