Mint_Shock
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mint-shock.bsky.social
Mint_Shock
@mint-shock.bsky.social
Hi I am Mint. I do stuff on the internet.

#Resonite Mentor. Just ask, I like helping people.

https://mstdn.plus/@Mint_Shock
Day 15 of #MMC.
I finally finished all the gameplay Systems.
Gonna focus on visuals and more Words next. (Including special words like users in session)
February 15, 2026 at 5:28 PM
February 13, 2026 at 2:21 PM
Day 11 of #MMC.
Today i worked on the hint display.
This one is also (locally) moveable. Though only the vertical offset changes. General position and rotation is still fully managed by the Game to prevent it from getting lost.
The hint displays also have animations.
#Resonite #UIX #UI #UX
February 13, 2026 at 2:00 PM
Day 10 of #MMC.
Today I didn't get much done... Thanks #DeutscheBahn for that...
Aaaanyways I added some much needed lighting to the game board. Both for the cards themselves but also to further highlight the active team. The team light also uses a light cookie. #Resonite #lighting #Teams #DB
February 11, 2026 at 10:48 PM
Day 9 of #MMC.
Today I had to redo a lot of stuff from yesterday because I didn't save it correctly. Though that gave me the opportunity to simplify the Hint backend stuff and add some more Polish.
A better Hint display is also in the works. #resonite #CTRL+S #STRG+S
February 11, 2026 at 5:45 AM
Day 8 of #MMC.
Today I got the hint panel for the Coordinators working. Added some really nice #SFX and did some input validation. #Resonite #CardGame #VR #Gamejam #Gamedev #visualProgramming #flux #Metaverse
February 9, 2026 at 9:58 PM
Today's #Flux warcrime: a multiplexer with 54 inputs for detecting illegal characters in a text input and being able to automatically remove them.
February 9, 2026 at 9:33 PM
February 8, 2026 at 9:33 PM
Also added some simple UI for joining, leaving, assigning yourself to a team and starting the game.

Gonna do some cleanup and then test the player manager with other users tomorrow.

#UI #VR #debug #game
February 7, 2026 at 1:45 AM
Day 5 of #MMC.
Now generating Cards from the wordlist. Had to do some more work on the Excel file to add indices but this works well.
#Resonite #gameJam #gamedev #programming
February 7, 2026 at 1:45 AM
Day 4 of #MMC. Today I fixed some bugs, did some cleanup and got my hands on some free Word lists for multiple Languages. Spent some time sorting them. Proton Sheets did not like the thousands of rows in the file. Google sheets was able to sort them. 1/... #Resonite #word #dataset #table
February 5, 2026 at 9:56 PM
Now also generating the right amount of cards for all colors and choosing the team to start
February 3, 2026 at 10:44 PM
Day 2 of #MMC.
I am now able to generate Cards, put them on a stack, move them to holders and flip them. All with some nice Animations.
#Resonite #ProcedualAnimation #GameJam #Metaverse #Maker #Competition
February 3, 2026 at 9:13 PM
Day 1 of #MMC
Today I made a algorithm that can chose random Cards from multiple decks of cards.
#Resonite #Flux #GameJam #GameDev

One thing that was important to me for this was the ability to add a weighted to the decks. So not all of them have the same likelihood to be picked.
February 2, 2026 at 11:23 PM
Added the box for inspecting Systems. Took me a while to get the shadow working. but i think it looks pretty good now.
also has a slight parallax effect due to the Panel and shadow being slightly offset from the main UI
January 25, 2026 at 2:08 PM
I made a 9-sliced Plane. Idk if anyone will ever need this, but it's in my public under misc.

resrec:///U-1Zj0VcAjHIe/R-A8D4434780C056C9B7915B0633B04DBAB825D565B3A9754072147EDC7C04572B

#Resonite #creations #sideproject
January 25, 2026 at 2:06 PM
just added a button to inspect the Systems Manager with itself (it could always do this. Just added a button that writes the reference)

#Resonite #UI #gamedev
January 24, 2026 at 1:33 PM
This is a massive win for consumers. Having Manufacturers obligated to provide repair for consumer goods for in some cases 10 years after production has ended. This might also nudge companies to make the products more repairable in the first place.

Original post: social.heise.de/@heiseonline...
January 16, 2026 at 6:04 AM
January 13, 2026 at 11:06 AM
January 7, 2026 at 10:56 AM
Just added a scrollbar to the content section of my Systems Manager.
Really happy with how the scroll shadows turned out.
Thanks to the #Resonite Content team for having the default ui be Remixable. Would not have wanted to figure that math out myself.
January 4, 2026 at 3:03 PM
Got Switching between layouts done.
Even added a animation on Layout switch to hide the content changing.
January 2, 2026 at 6:37 PM
Started work on the New UI for My Systems Manager for Systems Standard.
I quite like how it's turning out so-far.
(All colors, sizes, padding and stuff are driven by my Theming system and can be easily styled)
January 1, 2026 at 9:56 PM
My #MediaWiki parser in #Resonite can now display it's first 2 Wiki Templates.
{{Note}} Has 100% support.
{{Container}} Only displays is text because the lack of svg support in Resonite (also could not be bothered to find the colors from CSS variables through flux)
December 30, 2025 at 3:51 PM
The link parser ended up a lot more complex than I hoped for... Though this is surprisingly still kinda performant as is. (I can likely do tons of optimizations but I want to ensure functionality first)
December 28, 2025 at 9:57 PM