Mirrim RPG
mirrimrpg.bsky.social
Mirrim RPG
@mirrimrpg.bsky.social
A fantasy tabletop RPG where you survive between two reflections of the world playing as two halves of one.
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I'm working on MIRRIM, a survival-fantasy tabletop RPG built around reflections. Players control two characters, each in a mirrored version of the same ruined city trying to survive. I'll be sharing devlogs, lore, and playtest updates here as I go!

#ttrpg #RPG #tabletoprpg #indiedev
Poll results are in - its some environmental concepts first!

Here are kitbashed reference pics I made using bits of stock pics for both versions of the city in my TTRPG Mirrim (Flooded/Dry)

Not final art! Just exploring the concepts

#ttrpg #ttrpgcommunity #rpg #indiedev
January 20, 2026 at 8:10 PM
Working on some concept pieces for Mirrim today.

What would people be more interested to see first?
🏙️ Kitbashed references for the Dry and Flooded City you play in.
📄 The two player character sheet with mirrored stats that link together.

#ttrpg #rpg #ttrpgcommunity #indiedev
January 20, 2026 at 9:55 AM
Lets talk about my tabletop RPG Mirrim's core mechanic - you play two characters.

These characters are starkly different, one hunting in flooded streets whilst the other scavenges in arid deserts and deep underground. Working together is crucial to survive...

#ttrpg #rpg #indiedev
January 19, 2026 at 10:09 AM
Things I struggle with as a long time TTRPG DM:
• Min-maxing > roleplay
• Mechanics not developing roleplay
• Weak crafting/inventory systems
• Gods matter in lore but not gameplay

I've worked to fix these in Mirrim.
What are your TTRPG peeves?

#ttrpg #rpg #tabletoprpg
January 18, 2026 at 9:58 AM
Here's a moodboard of what the world in my tabletop RPG Mirrim is like!

I love vertically dense cities, as well as medieval/gothic architecture.

The biggest thing is the contrasting themes of a flooded city, and one buried in the sands.

#ttrpg #rpg #tabletoprpg #indiedev
January 17, 2026 at 5:03 PM
Mirrim's gameplay loops take inspiration from many places, from hunting and prep work like Monster Hunter, to roguelike elements like Slay the Spire, all combined with many more great ideas that I'm excited to share.

#ttrpg #rpg #tabletoprpg #indiedev
January 17, 2026 at 9:49 AM
I'm working on MIRRIM, a survival-fantasy tabletop RPG built around reflections. Players control two characters, each in a mirrored version of the same ruined city trying to survive. I'll be sharing devlogs, lore, and playtest updates here as I go!

#ttrpg #RPG #tabletoprpg #indiedev
January 16, 2026 at 10:25 PM