Michael Mentele
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mmentele.bsky.social
Michael Mentele
@mmentele.bsky.social
Serial founder. Interested in embodied AI. Top 1% longevity athlete. In it for team human. Likes shiba inus and dnd.

founder https://spaces.sh
co-founder https://leftlanesoftware.com
xr techlead https://www.meta.com/
Wiring up your own LED light fixture is pretty easy!
December 31, 2025 at 4:34 PM
Being able to print 1000 x 800 x 800 mm is pretty sweet.

Have to run it off the washer outlet though...
December 30, 2025 at 9:01 PM
I was crazy fast off the block my whole life but had garbage top speed -- turns out I just didn't know how to run, now I sort of do. Still a WIP.
December 19, 2025 at 9:03 PM
Shoutout to my wife Bri for getting her first single order of over 10 units!

People have been just buying these fox keychains like crazy since she put it up.
December 19, 2025 at 4:34 PM
My brother has been making songs based on western philosophy / poems and I actually listen to music with vocals now (instead of just brain.fm all day).

He's working on a second album around stoicism, I loved this one:
soundcloud.com/ericorn/the-...
Music to Focus Better - Brain.fm
Use Brain.fm's functional music to help you focus relax and sleep better, using cutting edge neuroscience to get results.
brain.fm
December 18, 2025 at 9:02 PM
My postures been devolving for years as a desk jockey, finally fixed it.
www.toinfinity.michaelmentele.com/p/a-new-body...
December 18, 2025 at 4:34 PM
Why start small? Might as well have the little guy be beefy enough to replace chat GPT 🙏

Not like I use the ceiling fan anyway 😆
December 13, 2025 at 4:34 PM
~1 week of hardware mockups.
December 8, 2025 at 9:01 PM
Working on a VR UX design for a robot. It was shockingly easy to get started with OpenXR in Godot now. Drop in 3 nodes and do some config and your good to go.
December 4, 2025 at 9:02 PM
I decided SpaceKit was an implementation detail so I'm rolling it into a physical device to show off applications first, circle back to an SDK later.
December 4, 2025 at 4:34 PM
First physical mockup. Printed this out last night.
December 3, 2025 at 9:03 PM
I'm experimenting with a little "robot" that does "jobs" like a coach that prompts you through a workout and counts your reps for you. No need to think, just show up.
December 3, 2025 at 4:34 PM
I REALLY want to incorporate this into the twin so that you can train robots against your specific twin before deploying them 🤩

Paper: jianghanxiao.github.io/phystwin-web/
October 18, 2025 at 3:34 PM
US is 24% of global GDP but 40% of capital markets. Does that make sense?
October 17, 2025 at 8:03 PM
I hate the state of IoT with a burning passion. Everything is locked down. Just give me an API like this. I'm about to make my own 2-way audio device that isn't stupid.
October 17, 2025 at 3:34 PM
Rigid robots -> tight tolerances -> classical sim + teleop 👎

This isn't the way, it doesn't scale, and it doesn't generalize.
October 16, 2025 at 8:02 PM
The limiting factor for real AI is data. <0.001% of the worlds information is on the internet. What happens when machines get access to the rest?
October 16, 2025 at 3:34 PM
K-Scale has a few awesome videos breaking down their hardware and real2sim methods -- recommend checking them out. All their stuff is open source ❤️
www.kscale.dev/kbot
October 15, 2025 at 8:02 PM
Slow down for demos while going through MIT's graduate computer vision course. Learning about NERFs, diffusion, splats, optical flow, and other magical topics.

www.scenerepresentations.org/courses/2025...

They have tons of open courses: ocw.mit.edu. Been using it for years.

I ❤️ you MIT.
October 15, 2025 at 3:34 PM
First integration test for pose projection into a twin.

The nice thing is this works for any kind of pose, not just a person. So, I see a clear path to go from from 1 -> 1000 object types with potentially just a few weeks of effort.
September 30, 2025 at 8:02 PM
From a first order POV generating digital stuff is cute and fun, but doesn't stop Chinese supremacy or make real life observably better.
September 30, 2025 at 3:34 PM
I had to rework how I was projecting poses in real time. First baby step on the renderer side.

At some point I want to project a realistic 3D mesh but for now simple 3D pose skeletons should get us 80% of the way.
September 24, 2025 at 8:03 PM
We suck at STEM. And aren't getting better... thank god for imports keeping us afloat. IDK how long we can keep the inertia going tho.
September 12, 2025 at 8:02 PM
You make polish with friction and grinding. Not pampering and hand holding.
September 12, 2025 at 3:34 PM
Realtime 3D pose projection, next step wiring into the twin for telekinesis-like super powers.
September 12, 2025 at 1:17 PM