I always loved how the player could customize the blue gradient in FF7, and while the code base for NMKart doesn't support that, I am going to swap the panel texture depending on which campaign the player is in. Blue for Main, Red for The Old Karts, which is a simple way to differentiate the two 🙂
January 30, 2026 at 6:32 PM
I always loved how the player could customize the blue gradient in FF7, and while the code base for NMKart doesn't support that, I am going to swap the panel texture depending on which campaign the player is in. Blue for Main, Red for The Old Karts, which is a simple way to differentiate the two 🙂