Lucie Dewagnier (Monetai)
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monetai.bsky.social
Lucie Dewagnier (Monetai)
@monetai.bsky.social
She/Her🏳️‍⚧️

Co-founder of @fallingleavesfr.bsky.social <3

Ex Game Director and Lead Programmer at Evil Empire Studio - The Rogue Prince of Persia


I love bunnies and making games!
Yeah the specs of this feature are all over the place =p
February 5, 2026 at 10:47 AM
Hooo I see! Thanks for the info!
January 30, 2026 at 5:36 PM
Ok i didn’t understood what is dual masking but this look so cool!
January 30, 2026 at 5:10 PM
Congratz! Can't wait to migrate my game!
January 26, 2026 at 6:32 PM
Damn! It's so good already! you nailed the toy OS aspect. It's something I need to improve on my own fake OS game.
fallingleavesstudio.itch.io/mydearexe

I'm so surprised of how easy it is to make a fake OS in godot!
January 26, 2026 at 9:45 AM
Once you get the difference between containers (handle it's children size and position) and classic control (free position and scale relative to anchors) it'll be way easier!
It's a complex system with some quirks but it's very powerfull!
January 26, 2026 at 9:40 AM
HOOO it's look like something I might reaaaaaally like, gonna keep and eye on this !
January 26, 2026 at 9:22 AM
Damn this is sick!
January 19, 2026 at 9:51 PM
🫂 Courage!
January 16, 2026 at 2:10 PM
Thanks @miziziziz.deeproot.dev for the tools and prototyping assets <3
Can't wait for your next game!
January 15, 2026 at 10:09 PM
Apres est ce que c’était un jeu indé? La limite est si floue. C’est pour ça qu’on a créé le III showcase afin d’avoir un espace pour ce genre de gros jeux au cœur et à l’esprit indé.
December 29, 2025 at 11:46 AM
Haha le jettage sous le bus ;p
Je peux pas parler du budget mais effectivement Ubisoft a financé en grande partie le jeu. Par contre une fois le pitch initial validé on a eu une liberté créative formidable! Et on a pu gérer la communauté comme on le voulait.
December 29, 2025 at 11:42 AM
Part time ! Like 2 to 3 days per month. I had the opportunity to work for the master I went 10 years ago. It’s the only public and free video game master in France, so it was a chance for me to give back a little to the community.
December 2, 2025 at 7:50 PM
Thanks! It’s just a simple demo to play with my engine, but it’s a bit addicting :)
November 25, 2025 at 12:00 PM