MuJoCo.org
@mujoco.bsky.social
88 followers 14 following 10 posts
An open-source physics simulator for articulated systems with contacts. Maintained by Google DeepMind and the community. This is not an officially supported Google product.
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Reposted by MuJoCo.org
sharky6000.bsky.social
Hive (and all of its expansions) has been added to OpenSpiel! 🎉🤩🐝🐜🕷️🐞🦟🪲

From Gen42: "Hive is an award-winning board game with a difference. There is no board. The pieces are added to the playing area thus creating the board. As more and more pieces are added the game becomes a fight to ...

🧵1/5
Reposted by MuJoCo.org
kweinmeister.bsky.social
Want to build AI agents on an architecture you can trust? Consider Google's ADK for self-contained agents, and A2A to connect your agents using an open protocol. Find out more:

📝 Blog post: medium.com/google-cloud...
⚙️ Code sample: github.com/kweinmeister...
🎬 Video: www.youtube.com/watch?v=EB-g...
Architecting a Multi-Agent System with Google A2A and ADK
How will you build AI systems with complex reasoning and distinct, specialized skills? Consider financial trading: success requires not…
medium.com
mujoco.bsky.social
Our new Gemini Robotics model brings Gemini 2.0 to the physical world. It's our most advanced vision language action model, enabling robots that are interactive, dexterous, and general.

Learn more about how we're enabling the next generation of robotic AI agents at deepmind.google/robotics
Gemini Robotics
deepmind.google
mujoco.bsky.social
This work wouldn’t have been possible without the most wonderful cast of collaborators from Berkeley, U. Toronto, Cambridge, Stanford and @deepmind.google.web.brid.gy.
mujoco.bsky.social
playground.mujoco.org integrates high throughput batch rendering on GPU with Madrona-MJX. Using this, we trained a pixel-based block picking policy within minutes - achieving robust 100% success in real world trials.
mujoco.bsky.social
With the Franka arm and playground.mujoco.org, we trained torque-controlled policies for contact-rich tasks like block reorientation. We obtain smooth, compliant and reactive behaviors running at 200Hz.
mujoco.bsky.social
Locomotion is important, but what about the finer things in robotics? With playground.mujoco.org we took on the challenging task of dexterous in-hand reorientation with the open-source and low-cos LEAP hand. Our policy below was trained in 30 minutes on 2 4090s.
mujoco.bsky.social
playground.mujoco.org allows humanoid robots to learn robust walking on different surfaces (below: Berkeley Humanoid, see other humanoid robots on the website).
mujoco.bsky.social
playground.mujoco.org makes training locomotion policies straightforward and fast:
Quadrupeds like Go1: joystick control, fall recovery, handstands and footstands trained in minutes.
mujoco.bsky.social
The key to fast progress in robotics? Rapid iteration loops.
playground.mujoco.org streamlines the entire process from simulation to deployment and back.
In just 8 weeks, this unlocked:
- Zero-shot transfer across 5 robots.
- Locomotion, manipulation, and vision-based control.
MuJoCo Playground
An open-source framework for GPU-accelerated robot learning and sim-to-real transfer
playground.mujoco.org
mujoco.bsky.social
Introducing playground.mujoco.org
Combining MuJoCo’s rich and thriving ecosystem, massively parallel GPU-accelerated simulation, and real-world results across a diverse range of robot platforms: quadrupeds, humanoids, dexterous hands, and arms.
Get started today: pip install playground
MuJoCo Playground
An open-source framework for GPU-accelerated robot learning and sim-to-real transfer
playground.mujoco.org