A little more than 26 hours later we were thrilled to see someone had unlocked all characters and beat the game on the hardest difficulty☠️
#IndieDev
A little more than 26 hours later we were thrilled to see someone had unlocked all characters and beat the game on the hardest difficulty☠️
#IndieDev
Made on extreme part-time and zero marketing budget, so of course we made the trailer ourselves too –> 100% homemade vibe 🤌
Thanks to all the feedback during Next Fest, we think we’ve squashed most bugs ahead of launch 🤞
#GameDev #IndieDev