Nate Sirdofsky
natesfx.bsky.social
Nate Sirdofsky
@natesfx.bsky.social
VFX artist at Blizzard working on Warcraft Rumble. Views are my own. Virtual glitter is easier to clean :)
God the music is so good lol
December 5, 2024 at 6:26 AM
Super cool!
October 25, 2024 at 6:59 AM
I have not had to use it yet before but I've seen others struggle! 😭
October 24, 2024 at 1:01 PM
Like WPO?
October 24, 2024 at 3:30 AM
That would be a good idea! I could probably manage some ue5 videos on that but would have to dig around a bit in unity to figure out the debug tools there.
October 23, 2024 at 11:45 PM
That seems like a big one too. I feel like it's hard to make a catch all solution since it varies per project but definitely some know how or tips around the subject would be nice. There's a bit out there but not much.
October 23, 2024 at 11:28 PM
I have a friend with some crazy UV math stuff I should get him to post them.
October 23, 2024 at 11:08 PM
Hey Simon! May I be added as well?
October 22, 2024 at 3:06 AM
No u!
October 22, 2024 at 2:54 AM