NeilT
neil-d-t.bsky.social
NeilT
@neil-d-t.bsky.social
Pinned
Some things I made-
Experimenting with particle-based fluid simulation. Here a viscous fluid (without any surface tension) breaks up into pieces in zero gravity.
November 8, 2025 at 7:55 PM
I just finished the first pass at a procedural landscape generator for a flying game, Kerosene Thunder. The goal is realistic 1960s landscapes ~1000km across, at 500m resolution. This is a thread about how it works now. #procgen #textmode
July 30, 2025 at 10:09 PM
Another (small) continent with city sizes. This is a more appropriate number of cities, but there is no nice hierarchical structure there yet. #procgen
July 25, 2025 at 10:18 PM
#procgen city locations with sizes.
July 24, 2025 at 7:25 AM
Experimenting with placing towns in my procedural country #procgen
July 17, 2025 at 6:36 PM
A procedurally generated island and three landscapes from it. #procgen #textmode
May 20, 2025 at 10:12 PM
Trying out a vegetation model; this is Iberia moved to different latitudes. #procgen
April 21, 2025 at 1:10 PM
Landscape over time
YouTube video by Pishtacogames
www.youtube.com
April 18, 2025 at 9:47 AM
Millions of years of erosion, isostatic compensation, rifting and dynamic topography. #procgen
April 11, 2025 at 10:09 PM
Reposted by NeilT
Prototyping a game where you grow a tree
April 4, 2025 at 8:59 PM
Test to see what bluesky's video compression does to this
April 4, 2025 at 7:05 PM
Two parts of a procedural continent. #procgen #textmode
March 28, 2025 at 9:06 PM
The Pyrenees #textmode
March 27, 2025 at 11:39 PM
Procedural river, forest and grassland #procgen #textmode
March 26, 2025 at 9:20 AM
The vegetation of Squain, using the BIOME1 model.
March 22, 2025 at 10:35 PM
Textmode Spain. (The rivers are generated from the heightmap, which is why they look a bit odd.)
March 6, 2025 at 11:48 PM
Procedural cracker
March 6, 2025 at 11:47 PM
Better rendering - colours for elevation & symbols for relief.
March 2, 2025 at 4:40 PM
Working on landscapes again, nuts and bolts for now.
March 1, 2025 at 10:56 PM
February 8, 2025 at 4:41 PM
Found a gorgeous 1957 film about transonic flight
Transonic Flight | Shell Historical Film Archive
YouTube video by Shell
youtu.be
February 7, 2025 at 9:31 PM
Got some damage modelling done, and better clouds:
February 6, 2025 at 10:06 PM
I don't know if I will keep it, but I am very happy with the ascii transparency effect on the HUD here. I had to learn about gamma and everything to get it to work properly.
January 1, 2025 at 11:06 PM
Reposted by NeilT
Unique Trees (Playcebo)

"A puzzle game about rooted trees."

PWYC to download / free to play on browser - Android, Browser: warpdoor.com/2024/12/11/u...
December 11, 2024 at 12:10 PM