nelson
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nelson.starlightnet.work
nelson
@nelson.starlightnet.work
i'm a software developer, co-owner of The Starlight Network, and overall multimedia artist.

i am also a cis guy (he/him), i am the host of the N* system and […]

🌉 bridged from ⁂ https://shrimp.starlightnet.work/@nelson, follow @ap.brid.gy to interact
[no alt, recording]

look at how laggy this is! im barely doing anything!
September 22, 2025 at 2:51 PM
i'm engineering
September 15, 2025 at 1:14 AM
now that's what i'm talking about, biatch!!!
September 15, 2025 at 12:59 AM
funky little meshes, proof of concept!

this still kinda sucks but heyyyy its looking alright (maybe)

i think i should rethink the way i am doing this
September 15, 2025 at 12:34 AM
If any of you was wondering about what I was doing...

I am currently working on a game with @Pico (aka @pico1201.bsky.social), she's the designer and director.

You're evil green Pico, a creature full of hatred for everything and everyone, except […]

[Original post on shrimp.starlightnet.work]
September 12, 2025 at 2:35 AM
async offloading and caching of assets? done
texture atlasing? done
rendering meshes? done

it works!!! it flipping works!
September 1, 2025 at 5:38 PM
a little music demo of renoise, just wanted to try it out! it's kind of awesome actually

this song was for a friend's game but i never finished it
August 31, 2025 at 2:29 PM
iqm parser broke, i think it looks cool though.

in here, it's trying to load up a sphere but... it aint sphereing.
August 28, 2025 at 9:17 PM