NeoDement
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neodement.bsky.social
NeoDement
@neodement.bsky.social
I've made lots of officially accepted TF2 items! Sometimes I make other things too!

http://neodem.net/
i have perfected the perfect algorithm
June 3, 2025 at 11:05 AM
making progress on the bodies, Seven is hand-tweaked spine/arm values, the other guy is attempted best fit
June 3, 2025 at 9:57 AM
one for the grandads
May 29, 2025 at 7:18 PM
doin some nerd shit

(writing a blender plugin almost entirely in chatgpt to convert star trek elite force heads to sims 1 automagically)
May 29, 2025 at 7:17 PM
rayman rayman 2 as well. why not
May 24, 2025 at 6:26 PM
abe oddworld pictured participating in capitalism
May 24, 2025 at 7:00 AM
and some kool wireframe pictures
May 24, 2025 at 1:56 AM
working on bodies for my left4heads
May 24, 2025 at 1:52 AM
May 21, 2025 at 10:20 AM
minecraft mcdonalds #soundon
May 17, 2025 at 5:10 PM
working on a pokemon red rom hack
May 12, 2025 at 6:05 PM
April 25, 2025 at 11:36 PM
spilt coffee on my partners keyboard (i was borrowing it because i spilt coffee on my keyboard)
April 2, 2025 at 6:06 PM
is this anything
March 24, 2025 at 1:38 PM
>Fixed lighting position discrepancies for cosmetic items, weapons, and viewmodels (community fix from ficool2)

the lighting fix goes crazy
February 19, 2025 at 5:36 AM
still fucking around with sims 1 modding sorry 📎
February 15, 2025 at 11:43 AM
(but seriously here's the whole family)
February 8, 2025 at 8:56 PM
left4dog ?
February 8, 2025 at 8:34 PM
i'll probably do the whole l4d1 cast if the adhd worms let me
February 4, 2025 at 2:55 AM
making some more sims 1 mods
February 3, 2025 at 1:43 AM
modding tha siiims 1
February 2, 2025 at 4:45 AM
we've been lattice modifiering them into place like cavemen

and we will continue to do so because this blendshape idea can only carry us so far:
January 29, 2025 at 4:02 AM
experimenting with automatic all-class blender hat positioning...
January 29, 2025 at 12:57 AM
i made a steam collection to cheer myself up
December 11, 2024 at 10:47 PM
holy fuck
November 30, 2024 at 1:58 AM