Very frustrating game in parts, where I was stuck and just started shooting random walls over and over. I feel like that's bad game design.
In Zelda, you had to bomb walls in dungeons, but a few times.
Very frustrating game in parts, where I was stuck and just started shooting random walls over and over. I feel like that's bad game design.
In Zelda, you had to bomb walls in dungeons, but a few times.
Like, not kidding, a normal CRT can weight over 100 pounds (45 kg).
Like, not kidding, a normal CRT can weight over 100 pounds (45 kg).