NET;RISK, a (IN-DEV) game for Oculus Quest
netriskgame.bsky.social
NET;RISK, a (IN-DEV) game for Oculus Quest
@netriskgame.bsky.social
NET;RISK, become an Operative discovering the hidden side of wireless and fighting for Evolution or Suppression. Gameplay & themes inspired by INGRESS.

LINK: Not yet, soon!

UPD GROUPS: https://t.me/netriskforwarder
...the thing terminated itself. it kernel panicked and stopped turning on. who cursed me.
No idea where to start.

Help.

#gamedev
The time has come.

DEV has obtained a laptop, and with both the Unity Editor and Quest Development Hub in hand (Along with their headset, of course.), the development of NET;RISK shall finally begin! Prototypes will be publicly released when they are built.
December 19, 2025 at 3:59 PM
No idea where to start.

Help.

#gamedev
The time has come.

DEV has obtained a laptop, and with both the Unity Editor and Quest Development Hub in hand (Along with their headset, of course.), the development of NET;RISK shall finally begin! Prototypes will be publicly released when they are built.
December 19, 2025 at 12:45 AM
The time has come.

DEV has obtained a laptop, and with both the Unity Editor and Quest Development Hub in hand (Along with their headset, of course.), the development of NET;RISK shall finally begin! Prototypes will be publicly released when they are built.
December 18, 2025 at 11:34 PM
Reposted by NET;RISK, a (IN-DEV) game for Oculus Quest
If anyone reads this (considering Bluesky's low populace), may I have ideas on how to handle Operatives who have passed? I am planning to add a memoriam system eventually, and cannot think of how to utilize it at this current time.

-DEV
November 21, 2025 at 5:55 AM
If anyone reads this (considering Bluesky's low populace), may I have ideas on how to handle Operatives who have passed? I am planning to add a memoriam system eventually, and cannot think of how to utilize it at this current time.

-DEV
November 21, 2025 at 5:55 AM
@ingress.com, the developer of NET;RISK has been thinking of a basic lore premise similar to the origins of your own game, and wanted opinions.

The premise the developer is thinking of goes as follows (split into a thread due to character count limit):
September 16, 2025 at 9:36 PM
i (hopefully and are not planning to) won't cause mass outrage in NET;RISK by changing the entire ui and sound scheme and rewriting everything to make it worse, cause thats just bad practices

- dev

(AND NO, THIS ISN'T A JAB TO ANY OTHER GAMES, I'D JUST RATHER BE TRANSPARENT)
September 13, 2025 at 12:23 AM
Figured it out!
hi the final name was decided but im too tired to write a proper announcement here

now can someone tell me how to change my username

- dev
September 12, 2025 at 10:48 PM
Reposted by NET;RISK, a (IN-DEV) game for Oculus Quest
ご興味のある方、こんにちは。質問が2つあります。

1. 現在、私たちはこのようなデータ・クラスターを持っていますが、他にアイデアはありますか?もしあれば、統計とシグネチャー能力を挙げてください

2. エミッターのステータスを補強するモディファイアを作れるとしたら、何を作りますか?バランスをとってください。
August 28, 2025 at 7:00 PM
Reposted by NET;RISK, a (IN-DEV) game for Oculus Quest
Hello to those interested. Two queries.

1. We currently have these kinds of Data Clusters, do you have ideas for others? If so, please list stats and signature ability.

2. If you could create Modifiers for Emitters that augment stats, what would you create? Keep it balanced.
August 28, 2025 at 7:00 PM
hi the final name was decided but im too tired to write a proper announcement here

now can someone tell me how to change my username

- dev
September 10, 2025 at 11:29 PM
Funky Furret/XlRCON now hates Twitter.
Funky Furret/XlRCONは今ツイッターを嫌っている。
September 1, 2025 at 8:39 PM
Reposted by NET;RISK, a (IN-DEV) game for Oculus Quest
have a data territories-related poll going on the other site fxtwitter.com/furretfunky/...
x.com
August 25, 2025 at 8:23 PM
Hello to those interested. Two queries.

1. We currently have these kinds of Data Clusters, do you have ideas for others? If so, please list stats and signature ability.

2. If you could create Modifiers for Emitters that augment stats, what would you create? Keep it balanced.
August 28, 2025 at 7:00 PM
@ingress.com hi i decided to make a designated acc for the project

(i am very much wishing this acc had a logo)

- @/ffytreal.bsky.social
August 27, 2025 at 9:05 PM