Andrew (Never Rest Studio)
banner
neverreststudio.bsky.social
Andrew (Never Rest Studio)
@neverreststudio.bsky.social
Independent game developer
@NeverRestStudio on Twitter
he/him
Life shouldn't be able to give you something this precious, someone you love this much, and then take them away again. But I'd take all the heartbreak again for the time we did have. I hope SO MUCH that he's doing OK and finds his way home but I'll keep him with me the only way I can until then.
August 2, 2025 at 3:22 AM
Aforementioned cats.
April 7, 2025 at 11:26 AM
Got my 1st tattoo yesterday (will be a while before it looks its best, but already really happy with it). It's for my cats, who I ironically now have to be careful to keep it away from, haha. The lily is for Tiger Lily and the needle is for Boc (after the seamster in Elden Ring).
April 7, 2025 at 11:20 AM
100% programmer, not artist, but had an urge to dig out pens/pencils for the first time in forever as a break from work. Always used to work really "sketchy", constantly erasing/redoing, so forced myself to commit to whatever lines went down. Lots to work on, haha, but here's my first drawing back.
February 6, 2025 at 9:25 AM
Boc just watched this on loop while purring loudly for about 5 minutes, so apparently it's relatable to cats too. 😂
October 22, 2024 at 6:51 AM
There's a chance I've slightly lost track of barrelling through learning Unreal as quickly as possible and got distracted with just making a game. (Pun genuinely not intended but, now I've noticed it, I'm leaving it in.)
February 13, 2024 at 3:56 PM
Another late one working but Tiger Lily has nicked my seat so I guess I'm standing into the early hours. 😅
January 29, 2024 at 11:09 PM
Splitting up functionality across scenes (helps keep things manageable, easier isolated testing, easier collaboration) but, sometimes, I want to quickly test what I'm working on in context. So, new editor tool to let me pick which scene will run when entering play mode.
December 8, 2023 at 12:14 PM
I finished the card game I designed as a birthday present for my sister, got it printed, and we played a few games today. I think it went down well and, by the 3rd round, I'd forgotten it was even a game I made rather than a "real" one, if that makes sense. 😅
November 18, 2023 at 10:18 PM
Relaxing start to the day working on environment props. 😄
October 17, 2023 at 11:42 AM
New setup, who dis?
October 16, 2023 at 9:07 PM
Day 1 vs Day 60
October 9, 2023 at 7:57 AM
Some work in progress on a cute little customisable knight character for the project I've been playing around with in Godot.
September 21, 2023 at 1:08 PM