Avid reader; dabbled in video game programming, youtube documentaries, writing, and more...these days enjoy discovering new things
Maybe things are better now with a generic emulation device that is powerful enough.
Maybe things are better now with a generic emulation device that is powerful enough.
But commercial emulation devices that are not based on FPGA almost always fall short.
But commercial emulation devices that are not based on FPGA almost always fall short.
But even with (say) cooldowns, a lot was added on top of OOT's original gameplay, rather than replace it.
What would you have preferred fof the franchise instead?
But even with (say) cooldowns, a lot was added on top of OOT's original gameplay, rather than replace it.
What would you have preferred fof the franchise instead?
ToTK has deeper gameplay too (no pun intended) with the additional locations and crafting.
Easy to pickup but lots to learn is good, no?
ToTK has deeper gameplay too (no pun intended) with the additional locations and crafting.
Easy to pickup but lots to learn is good, no?
I liked the fusion of traditional Zelda with a grander world/"stage" a la Skyrim
The shrines felt a bit repetitive but I saw them as mini puzzles
I liked the fusion of traditional Zelda with a grander world/"stage" a la Skyrim
The shrines felt a bit repetitive but I saw them as mini puzzles
BoTW+ToTK are an evolution from there; a very good one, but probably less influential in years to come
BoTW+ToTK are an evolution from there; a very good one, but probably less influential in years to come
(ok I know thats not fun if you wanted to argue, but I can elucubrate instead on how to do transparency on PC Engine with palette tricks...)
(ok I know thats not fun if you wanted to argue, but I can elucubrate instead on how to do transparency on PC Engine with palette tricks...)