Newsdee
newsdee.bsky.social
Newsdee
@newsdee.bsky.social
I love video games from any era and their creative process.
Avid reader; dabbled in video game programming, youtube documentaries, writing, and more...these days enjoy discovering new things
I still haven't found something as fun as RR64... it may have crappy unrealistic drifting but it's still so fun
February 8, 2026 at 11:35 PM
and 100% is not even counting what extra QoL features deserve to be added...
February 5, 2026 at 6:58 AM
Does it cancel out if we like both systems? 😅
February 4, 2026 at 1:26 PM
Ive been eyeing the Ambernic RG DS, which is a third if the price, but it seems it's only good for 2D low-intensity DS games...
January 25, 2026 at 2:31 AM
Funny coincidence that you mention the Steam Deck, because just today I finally got around installing Moonlight/Sunshine and noticed several emulators in the "Discover" menu. I'll give some a try.
January 24, 2026 at 8:25 AM
I haven't tried the Evercade, but e.g. the Amiga Mini, the Taito Candy Cab, and the PC Engine Mini had all noticeable lag. I did want to like them...

Maybe things are better now with a generic emulation device that is powerful enough.
January 24, 2026 at 8:18 AM
Yes.

But commercial emulation devices that are not based on FPGA almost always fall short.
January 24, 2026 at 4:57 AM
It could be worse. I could have baseball.
January 24, 2026 at 4:45 AM
I was playing Etrian Oddissey thinking of Wizardry 1. So I went back to get party wiped at Wizardy 1
January 20, 2026 at 8:24 AM
there's an item duplication glitch in ToTK that is very convenient for extra diamonds and rubies... it helps quite a bit
January 19, 2026 at 7:48 AM
For some context; I've been playing Nier: Automata recently (for the frist time) and that games feels way more MMOified than whatever BoTW/ToTK has done
January 19, 2026 at 5:03 AM
Playing a good game is more than content digestion; you make your own narrative getting lost in a world inside a bottle.

But even with (say) cooldowns, a lot was added on top of OOT's original gameplay, rather than replace it.

What would you have preferred fof the franchise instead?
January 19, 2026 at 5:00 AM
I see what you mean, but it still remains very much a single player game, and it rewards deep mastery of the controls for those that play for a while.

ToTK has deeper gameplay too (no pun intended) with the additional locations and crafting.

Easy to pickup but lots to learn is good, no?
January 19, 2026 at 3:48 AM
There were some things that annoyed me, but ToTK fixed a lot of it. e.g. weapon fusion is more interesting than just weapons breaking

I liked the fusion of traditional Zelda with a grander world/"stage" a la Skyrim

The shrines felt a bit repetitive but I saw them as mini puzzles
January 19, 2026 at 3:30 AM
OOT is the first true 100/100 game that set a new ceiling compared to everything that came before it. It brought the franchise into 3D inventing mechanics thay have been widely copied since.

BoTW+ToTK are an evolution from there; a very good one, but probably less influential in years to come
January 19, 2026 at 2:48 AM
maybe, but I'm sure there are still tasks that can be done well locally with a submodel or dedicated tools
January 17, 2026 at 10:08 AM
I did appreciate that XIII-2 was less linear, but I got distracted by other games
January 16, 2026 at 5:14 PM
he really needed a wardrobe change though 😅
January 16, 2026 at 4:56 PM
somehow this is the only FF that I played through the end. It has a bad rep but I had a really fun time playing it for a long time
January 16, 2026 at 4:54 PM
how do you feel about Skyppy in Cyberpunk 2077?
January 16, 2026 at 4:25 AM
Florent George's talks about it in his History of Nintendo book (vol. 3). Yamauchi took lessons from the "Atari Shock", but still gave quite a bit of leeway to some 3rd party editors initially (which they reneged on later). For the NES they started in a much stronger position.
January 15, 2026 at 5:06 PM
there's the obvious "so buggy its unplayable" but also the "awesome bug that makes it more fun"
January 13, 2026 at 4:41 PM
I'd imagine the Saturn CPUs are beefy enough to compute it on the fly, at least for 2D games...

(ok I know thats not fun if you wanted to argue, but I can elucubrate instead on how to do transparency on PC Engine with palette tricks...)
January 13, 2026 at 3:55 AM
it's turing-complete machines all the way down...
January 12, 2026 at 11:09 PM
true! looks like there is a Coleco port/translation for it, too...
January 11, 2026 at 5:30 PM