While the lack of muscle memory has left my brain feeling like mush after long sessions, I’m starting to see the benefits. I’m really enjoying the experience and the direction it’s taking me!
While the lack of muscle memory has left my brain feeling like mush after long sessions, I’m starting to see the benefits. I’m really enjoying the experience and the direction it’s taking me!
Apparently, just snapping the points to a grid and removing duplicate points works amazingly for this kind of thing.
#gamedev #godot #godotengine
Apparently, just snapping the points to a grid and removing duplicate points works amazingly for this kind of thing.
#gamedev #godot #godotengine
I'm going to have to go through each and every class in the Godot documentation at some point.
#gamedev #godot #godotengine
I'm going to have to go through each and every class in the Godot documentation at some point.
#gamedev #godot #godotengine
It now merges any collinear line segments. Still need to handle multiple intersecting polygons, and optionally decimating the polygon further
#gamedev #godot #godotengine
It now merges any collinear line segments. Still need to handle multiple intersecting polygons, and optionally decimating the polygon further
#gamedev #godot #godotengine
The line segments go from orange->purple.
Now I just need to figure out reducing the segment count
#gamedev #godot #godotengine
The line segments go from orange->purple.
Now I just need to figure out reducing the segment count
#gamedev #godot #godotengine
Currently I've gotten it to the point where it can generate a bunch of line segments
#gamedev #godot #godotengine
Currently I've gotten it to the point where it can generate a bunch of line segments
#gamedev #godot #godotengine