nifflas.itch.io
So, today you get a laptop webcam picture of Gävlebocken I just captured from a cafe. I'll get you a fancy picture next time, promise!
So, today you get a laptop webcam picture of Gävlebocken I just captured from a cafe. I'll get you a fancy picture next time, promise!
Until I spot these two lines and realize I already did exactly that at some point already.
Until I spot these two lines and realize I already did exactly that at some point already.
There are new icons and I'm hypersensitive to being overloaded with irrelevant information. I tried googling how to disable these new UI elements with no luck. It's better if I spend that time working on my project
You need a quick "right click->disable feature"
There are new icons and I'm hypersensitive to being overloaded with irrelevant information. I tried googling how to disable these new UI elements with no luck. It's better if I spend that time working on my project
You need a quick "right click->disable feature"
I'm very sensitive to being overloaded with information and it's an aspect of me that can't change. I need my API to show me as few icons and thingies as possible.
I'm very sensitive to being overloaded with information and it's an aspect of me that can't change. I need my API to show me as few icons and thingies as possible.
Next up: Keyboard/controller customization. I've not been looking forward to this one. Alas, it has to be done!
Next up: Keyboard/controller customization. I've not been looking forward to this one. Alas, it has to be done!
Look at it, majestically watching over our town
Look at it, majestically watching over our town
I figure I owe you a demo of what it sounds like!
It's for my game Rhytm Doggo: store.steampowered.com/app/4090240/...
I figure I owe you a demo of what it sounds like!
It's for my game Rhytm Doggo: store.steampowered.com/app/4090240/...
With this configuration, the game is only art while you play it, but is not art while it's just sitting on the hard drive. I feel this is right for my game.
With this configuration, the game is only art while you play it, but is not art while it's just sitting on the hard drive. I feel this is right for my game.
Only I had messed up another algorithm, so the dog went to the opposite side of the platform to initiate the jump
Wishlists would be super appreciated: store.steampowered.com/app/4090240/...
Only I had messed up another algorithm, so the dog went to the opposite side of the platform to initiate the jump
Wishlists would be super appreciated: store.steampowered.com/app/4090240/...
After a short debugging session I found the issue
After a short debugging session I found the issue
It was canvas scaling related, so when I started the game, I was greeted to this, perfectly filling the screen
Also, game has a steam page, if you want to wishlist: store.steampowered.com/app/4090240/...
It was canvas scaling related, so when I started the game, I was greeted to this, perfectly filling the screen
Also, game has a steam page, if you want to wishlist: store.steampowered.com/app/4090240/...
If the answer is "Yes", see my upcoming talk at Roguelike Celebration on October 26, www.roguelike.club
If the answer is "Yes", see my upcoming talk at Roguelike Celebration on October 26, www.roguelike.club
...and what if I were to modulate the skew by an LFO? Or use a parabolic playback head?
Time to write some audio code
...and what if I were to modulate the skew by an LFO? Or use a parabolic playback head?
Time to write some audio code
In this case, an expression gives the sound a 2% chance to play on channel 1 instead of 2
In this case, an expression gives the sound a 2% chance to play on channel 1 instead of 2