noctis whole | blender artist
@noctiswhole.makeliferibbonful.com
210 followers 270 following 300 posts
Anime 2d and 3d artist working in Krita and Blender @NoctisWhole https://linktr.ee/noctiswhole
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noctiswhole.makeliferibbonful.com
Grats to Leah for the redebut

#leahartsimov
noctiswhole.makeliferibbonful.com
I'm halfway through the book and it's finally getting to the part where it talks about model loading and animations
noctiswhole.makeliferibbonful.com
Sorry for the lack of updates I've been slowly working through a graphics programming and animation book
noctiswhole.makeliferibbonful.com
Added the wings! Now to fix the clipping...
noctiswhole.makeliferibbonful.com
Only a few things left to add to the model. Using SlimeVR to do mocap in Warudo.
noctiswhole.makeliferibbonful.com
most of the hair has been merged, starting texturing on the hair
Reposted by noctis whole | blender artist
thetechnician.bsky.social
Joltik! I choose you!

#blender #blender3d #pokemon #pkmn #fanart #animation
noctiswhole.makeliferibbonful.com
adjusted the face and started texturing
noctiswhole.makeliferibbonful.com
General shape of the hair is done. Gotta merge it all together, fill the holes, and layer in some details

#b3d #blender3d
Reposted by noctis whole | blender artist
sentaun.bsky.social
Timelapse of my Spider-man drawing

#Art #Marvel #SpiderMan #Timelapse #Drawing #DigitalArt #MarvelArt #Fanart
noctiswhole.makeliferibbonful.com
Bringing over my 3d vtubing model over to warudo and doing a bit of touchup
Reposted by noctis whole | blender artist
trinumedia.bsky.social
🛠️ Look ma, no booleans! No Remeshing!

Geometry Nodes Set Mesh Normals - it's a new era. Now if only I could do it in collections with self intersections and transferral between instances...
Reposted by noctis whole | blender artist
phosunimation.bsky.social
hi #portfolioday I am Phosu and I make 2D looking 3D models in Blender.
Azusa Nakano from K-ON!
noctiswhole.makeliferibbonful.com
Happy #PortfolioDay

I do 2D, 3D, coding, and I'm always posting about the things I'm working on.