We've moved into closed testing of a vertical slice of the game. Here's some new stuff in the vertical slice - new rooms, new cutscenes, a dialogue system, a tutorial, and the ability to pause the game (finally).
We've moved into closed testing of a vertical slice of the game. Here's some new stuff in the vertical slice - new rooms, new cutscenes, a dialogue system, a tutorial, and the ability to pause the game (finally).