Nox Dawnsong
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noxdawnsong.bsky.social
Nox Dawnsong
@noxdawnsong.bsky.social
Occasional VFX-Artist and Writer
Her laughter seemed to echo throughout the Seven Worlds.
The flames of her mane and tails were burning away the courage and resolve of her adversaries. Her hand rose to summon her blade, this time, she'd very much enjoy the battle to come.

Awesome Art by @safiru.bsky.social
November 6, 2025 at 12:05 PM
Wow, this one took a while to finish, and it was quite the journey, a bumpy one too. But i did need to get this one out of my brain to be able to focus more on other things really.

Original Art by @safiru.bsky.social
Music by stateazure.bandcamp.com/album/stella...
November 2, 2025 at 4:00 PM
Taking the new Blender beta-version for a spin.
This sunflare-visualization needs a lot of work still, but being able to store arbitrary data such as electric fields in Volumes/Grids now is fascinating.

#blender #blender3d #b3d
October 25, 2025 at 9:26 AM
#Septopolis 28

The prominence of Cantarval and the portal-coast can be seen when looking at road-signs, used as a primary destination/landmark, even for small roads like displayed here, on a rarely used portal on Kanesyn leading to Akarion.

1/2🛣️
September 28, 2025 at 5:07 AM
Recently, a few timelimes have begun growing between the vertical farms and near the highways and it's anomalous fruit(see attached infographic) have found their way into a few menus already. Cantarval is undecided what do about this, given the partially unwanted temporal effects of this fruit

6/6🥘
September 14, 2025 at 7:07 AM
The portal-builders have never been witnessed to talk any other language than just the local ones, including dialects. Later on, these scripts were detected, a silent language not forming words, but directly projecting thoughts when understood, though little is translated still.

4/5📝
September 11, 2025 at 11:27 AM
Sign language would have a bit of trouble mapping all the junctions and branches this language includes. Many texts are not singular lines, but rather branching out in a tree-like structure, often beginning to spiral as well. Even the starting point can branch out already.
September 10, 2025 at 5:40 AM
It is a... thing...
And as far as feeling fancy for visuals is concerned: I am the mad fool who made an interactive glowy 3D-chart showcasing my current cast with the arts i commissioned; the entire thing runs in a browser even.
See also the few animated, OCDetails-filled refsheets i made...
September 2, 2025 at 10:50 AM
*takes lottery ticket #1*
July 25, 2025 at 11:15 AM
A finished project, for once. And i even found some BGM that i managed to loop (hopefully?)

Original Art by @kiliankuro.bsky.social
Music by State Azure
Done in Blender, rendered in EEVEE
June 14, 2025 at 4:50 AM
"Refractive Retribution"
Some special effects featuring my sorceress.
It's been a while since i made this one.
Original Art by @tinylewdcactus.bsky.social
March 22, 2025 at 3:27 PM
Another ref-sheet background, this time done using Blender's EEVEE-Renderer, which offers some astonishing performance for volume rendering. This one background is not quite finished yet though.

#b3d
December 23, 2024 at 11:35 AM
One of the backgrounds i created for a reference sheet.
This one needed Blender's Cycles-Renderer in order to properly create the gravitational lens.

#b3d
December 23, 2024 at 11:28 AM
Although Mirror-Foxes like her originate from a subtropical rainforest world, they can develop a winter-coat when exposed to regular cold seasons. And sometimes, when she is relaxed, Noche's crown-halo still appears, even though these peculiar times are past.

Art by @safiru.bsky.social
Anim by me
December 8, 2024 at 7:54 PM
Post a pic YOU took (no description) to bring some zen to the timeline.
November 14, 2024 at 2:30 PM
A quick thing for Halloween-Season. Original Art by @thecheesenone.bsky.social
October 4, 2024 at 11:43 AM
Well, my attempt to create a glowing river without resorting to simulation turned into this... The spray is too curly and does not match the rivers velocity really, but it gives a nice feel. Maybe a Mana-River sorts...

And, yes, it is for another ref-sheet project.
#blender
September 25, 2024 at 4:32 PM
Well, interesting....
September 17, 2024 at 7:51 AM
Well then, let's see....

Original Reference by @wysdrem.bsky.social
Background Art and Notification Art by @nixsmis.bsky.social
Music by stateazure.bandcamp.com/album/stella...
September 13, 2024 at 3:14 PM
If you see this, QRP with a character that has long hair.

A considerable part of my cast does feature long hair, but, Julienne here does so in a rather dramatic way.

Arts by @jlbriere.boats and @nixsmis.bsky.social
July 15, 2024 at 11:47 AM
Allright, going to render this into a nice, slow, chill animation, i hope...

#blender
August 13, 2023 at 9:59 AM
A bit of doodling/experimenting in Blender; more space nebulae. I am not 100% satisfied with this just yet, since this one is mostly just about light-absorption; but it might find it's way into a animated ref-sheet project.
August 11, 2023 at 7:56 PM
A reference-sheet i recently completed with the information and colour-chart. The original was done by the awesome @safiru.bsky.social

And, yes, still working on the animated version....
August 9, 2023 at 3:43 PM