(named The Three Kings in game cause gb4's auto-censor irritatingly blocks "se Men") ending on a joke one. got a flash of inspiration when the game gave me the Guy builder part. really jank as i'm trying to get the builder to do stuff it doesn't want to do
(named The Three Kings in game cause gb4's auto-censor irritatingly blocks "se Men") ending on a joke one. got a flash of inspiration when the game gave me the Guy builder part. really jank as i'm trying to get the builder to do stuff it doesn't want to do
getting wacky with it for the final builds. while trying out parts for 17 i got inspired by how alien the grimoire's head looks on the baund doc body and worked from there. got the navigation lights on the winglets by enlarging a pattern and increasing its emission power
getting wacky with it for the final builds. while trying out parts for 17 i got inspired by how alien the grimoire's head looks on the baund doc body and worked from there. got the navigation lights on the winglets by enlarging a pattern and increasing its emission power
another build that wasn't coming together quite the way i wanted until i figured some stuff out with the patterns. aiming for cyborg bio-weapon with this one. please make sure to enlarge the third picture as i'm pretty happy with the two fleshy guts textures i made
another build that wasn't coming together quite the way i wanted until i figured some stuff out with the patterns. aiming for cyborg bio-weapon with this one. please make sure to enlarge the third picture as i'm pretty happy with the two fleshy guts textures i made
started at girl robot landed at fallen angel. more fun with patterns here. avoided the actual "girl" parts because they don't let you repaint them which makes them worthless for my purposes
started at girl robot landed at fallen angel. more fun with patterns here. avoided the actual "girl" parts because they don't let you repaint them which makes them worthless for my purposes
the fantasy build. taking inspiration from those late 80's early 90's anime sorcerers with huge pauldrons. wanted to get the wrap around cape look by equipping the other cloak and turning it around but alas they only let you equip one. uses lots of skills that look like spells
the fantasy build. taking inspiration from those late 80's early 90's anime sorcerers with huge pauldrons. wanted to get the wrap around cape look by equipping the other cloak and turning it around but alas they only let you equip one. uses lots of skills that look like spells
initially called kotaro fuma and trying for a ninja look but i wasn't feeling what i was building until i that scale pattern made me switch to snake theming and this guy came together as orochimaru. gave him a lot of hidden weapons and tools like flash grenades
initially called kotaro fuma and trying for a ninja look but i wasn't feeling what i was building until i that scale pattern made me switch to snake theming and this guy came together as orochimaru. gave him a lot of hidden weapons and tools like flash grenades
you know i had to do something with the fuunsaiki legs. lots of ostentatious textures. wanted an overbearing "you are supposed to think i'm undeniable" divine feel and unforgiving large weapons. one of two builds where i messed with panel line colors
you know i had to do something with the fuunsaiki legs. lots of ostentatious textures. wanted an overbearing "you are supposed to think i'm undeniable" divine feel and unforgiving large weapons. one of two builds where i messed with panel line colors
tengoku uses the punch heavy 'melee' hand to hand style, this one uses 'martial arts' which is all about kicks. i used the lupus rex tail builder part to give the harute backpack a nasty tongue that can pull enemies close in gameplay
tengoku uses the punch heavy 'melee' hand to hand style, this one uses 'martial arts' which is all about kicks. i used the lupus rex tail builder part to give the harute backpack a nasty tongue that can pull enemies close in gameplay
'nother swing at fantasy. game is balanced in such a way that this is one of my worse builds to use despite the imposing silhouette
'nother swing at fantasy. game is balanced in such a way that this is one of my worse builds to use despite the imposing silhouette
as opposed to the doctor. started driving towards a fantasy robot, ended up at victorian gothic. started experimenting with the normal mapped patterns here with engraved texture on some metal parts and a leather pattern on the shotgun fore-end
as opposed to the doctor. started driving towards a fantasy robot, ended up at victorian gothic. started experimenting with the normal mapped patterns here with engraved texture on some metal parts and a leather pattern on the shotgun fore-end
didn't actually realize it was my seventh build i was just referencing thunderbirds lol. wanted a build combining all the dorkiest parts to make a 60's sci-fi looking space machine. got a soft spot for this one
didn't actually realize it was my seventh build i was just referencing thunderbirds lol. wanted a build combining all the dorkiest parts to make a 60's sci-fi looking space machine. got a soft spot for this one
i was already looking for stuff to do with the ball "head" (huge cannon) then when i saw the zaku macaque (makaku in game) backpack had those little guys i instantly knew what i wanted to make. same camo pattern as meta and tengoku, just normal colors
i was already looking for stuff to do with the ball "head" (huge cannon) then when i saw the zaku macaque (makaku in game) backpack had those little guys i instantly knew what i wanted to make. same camo pattern as meta and tengoku, just normal colors