*when I feel like it.
It's nice that these descriptions can be longer than on Twitter.
Wow.
I know I said "If this isn't the best game I play this year, I'll be surprised." in regards to Stellar Blade.
Well, I guess I'm surprised.
Expedition 33 was beautiful.
This game will win game of the year, and it absolutely deserves all the praise it gets.
Wow.
I know I said "If this isn't the best game I play this year, I'll be surprised." in regards to Stellar Blade.
Well, I guess I'm surprised.
Expedition 33 was beautiful.
This game will win game of the year, and it absolutely deserves all the praise it gets.
Was torn on whether to count this but it's a video game I played until the credits rolled so I figured I would. The campaign is only a few hours long and it's mostly set piece moments, but I missed this kind of campaign a lot. It's not that deep, but I had a good time.
Was torn on whether to count this but it's a video game I played until the credits rolled so I figured I would. The campaign is only a few hours long and it's mostly set piece moments, but I missed this kind of campaign a lot. It's not that deep, but I had a good time.
I say "Buh Bomb" like they do in the Super Mario Bros. Super Show (which could be wrong too I have no idea). But I have heard too many people say "Bomb Omb"
I say "Buh Bomb" like they do in the Super Mario Bros. Super Show (which could be wrong too I have no idea). But I have heard too many people say "Bomb Omb"
I don't often like roguelikes, but I really like Greek mythology and Hades was a gorgeous game so I knew I had to play the sequel as well. I have zero complaints about this game. I consider myself an average player at best, and I felt like I was progressing at a good pace. Tons of fun.
I don't often like roguelikes, but I really like Greek mythology and Hades was a gorgeous game so I knew I had to play the sequel as well. I have zero complaints about this game. I consider myself an average player at best, and I felt like I was progressing at a good pace. Tons of fun.
Probably the most fun I've had in a Borderlands game since 2. I have some minor complaints, but I know the game will only improve and we're starting from a higher floor than BL3 did. Very optimistic for the future of this game. Writing still needs work, but the game play is great.
Probably the most fun I've had in a Borderlands game since 2. I have some minor complaints, but I know the game will only improve and we're starting from a higher floor than BL3 did. Very optimistic for the future of this game. Writing still needs work, but the game play is great.
Wow. If this isn't the best game I play this year, I'll be surprised. Thrilling combat, a great story, the best fishing system I've ever experienced in a game (for some reason), and I did every side quest I found for once. I was never bored or frustrated for even a single moment.
Wow. If this isn't the best game I play this year, I'll be surprised. Thrilling combat, a great story, the best fishing system I've ever experienced in a game (for some reason), and I did every side quest I found for once. I was never bored or frustrated for even a single moment.
It was a really cool experience.
It was a really cool experience.
Probably the best single player fighting game experience of all time. It has its flaws, definitely, but it's still miles better than all the "fight -> cutscene -> fight -> cutscene" stories other fighting games do. I hope the entire genre learns from this game.
Probably the best single player fighting game experience of all time. It has its flaws, definitely, but it's still miles better than all the "fight -> cutscene -> fight -> cutscene" stories other fighting games do. I hope the entire genre learns from this game.
A very fun puzzle game. Sometimes the game gets picky about positioning, but other times you can kind of just hover pieces over the board looking for them to snap into place automatically without thinking. Aside from those minor complaints though I really enjoyed this game.
A very fun puzzle game. Sometimes the game gets picky about positioning, but other times you can kind of just hover pieces over the board looking for them to snap into place automatically without thinking. Aside from those minor complaints though I really enjoyed this game.
It doesn't quite live up to the DLC it was based on, but I do enjoy the changes that were made to the formula here. The buildcrafting potential is higher than ever, but unfortunately the game lacks the difficulty necessary to make use of said potential. Game's fun though.
It doesn't quite live up to the DLC it was based on, but I do enjoy the changes that were made to the formula here. The buildcrafting potential is higher than ever, but unfortunately the game lacks the difficulty necessary to make use of said potential. Game's fun though.
I'm glad to see that this franchise has been doing so well lately. There are so many shooters on the market, but none of them quite do what DOOM does best; DOOM is hyper aggressive, fast paced, "Kill so you don't die" combat that rewards speed and punishes indecision. One of a kind.
I'm glad to see that this franchise has been doing so well lately. There are so many shooters on the market, but none of them quite do what DOOM does best; DOOM is hyper aggressive, fast paced, "Kill so you don't die" combat that rewards speed and punishes indecision. One of a kind.
(I believe there is post game story but I hit credits with the "Bringer of Harmony" achievement, so I'm done.) I began skipping cutscenes 9 hours in. Story didn't hook me at all. Combat was frustrating as a newbie to the franchise. I wanted to like this so much but I didn't.
(I believe there is post game story but I hit credits with the "Bringer of Harmony" achievement, so I'm done.) I began skipping cutscenes 9 hours in. Story didn't hook me at all. Combat was frustrating as a newbie to the franchise. I wanted to like this so much but I didn't.
Wow. Felt like Fallout meets Saint's Row. I think I got the happiest ending, literally riding off into the sunset. But there's "no happy endings in Night City" and I wish I could've helped everyone. I didn't play the game's rocky launch, but it's magnificent now. One helluva ride.
Wow. Felt like Fallout meets Saint's Row. I think I got the happiest ending, literally riding off into the sunset. But there's "no happy endings in Night City" and I wish I could've helped everyone. I didn't play the game's rocky launch, but it's magnificent now. One helluva ride.
This one feels like padding the stats since the game is only about 1hr 30m long. A fun little follow up to Bright Memory. I really love the combat and the Triple A FPS games could definitely learn some lessons from this. A straight action sequence the whole way through.
This one feels like padding the stats since the game is only about 1hr 30m long. A fun little follow up to Bright Memory. I really love the combat and the Triple A FPS games could definitely learn some lessons from this. A straight action sequence the whole way through.
This game was magnificent. The pacing was a bit odd but I really loved the characters and the world. I know there are people who aren't enjoying FF's transition from turn-based to action combat, and the combat could still use some work, but I'm absolutely here for the ride.
This game was magnificent. The pacing was a bit odd but I really loved the characters and the world. I know there are people who aren't enjoying FF's transition from turn-based to action combat, and the combat could still use some work, but I'm absolutely here for the ride.