Academy of Interactive Arts & Sciences
@official-aias.bsky.social
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Celebrating games & gaming achievement #DICEEdinburgh #DICEAwards #GameMakersNotebook #GameMakersSketchbook https://linktr.ee/AIAS https://www.interactive.org/
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official-aias.bsky.social
We're excited to announce our upcoming D.I.C.E. Edinburgh conference!

Join us for a 3-day event filled with unforgettable networking events, thoughtful speakers, and roundtable discussions around topical game dev issues.

Register now for our early bird rates before July 3rd: www.diceeurope.org
Reposted by Academy of Interactive Arts & Sciences
devgamm.bsky.social
Only one month to go until DevGAMM Portugal – time to book your meetings! 🇵🇹

📑 The list keeps growing daily. Check the first confirmed attendees: bit.ly/attendees_de...

🎟️ Don’t miss out — grab your ticket today: devgamm.com/portugal2025...
official-aias.bsky.social
We're pleased to reveal our final round of D.I.C.E. Edinburgh speakers and roundtable leaders!

Check out the newly announced participants below and read more about all of the speakers and roundtable leaders here: www.diceeurope.org/dice_speaker...
Reposted by Academy of Interactive Arts & Sciences
trentkusters.bsky.social
Grateful for the chance to chat with Nikita about EFT's exceptional success, distinctive design & immense depth. Some brilliant tales in here, including the exact moment his love of Day-Z and EVE Online gave birth to Escape From Tarkov and with it, the creation of the extraction shooter subgenre. 🤘🏼
official-aias.bsky.social
On the #GameMakersNotebook, @trentkusters.bsky.social chats with #EscapefromTarkov creator, Nikita Buyanov about what inspired Tarkov that led to the extraction shooter genre, maintaining artistic vision with community feedback, when to balance the game's meta, lessons learned after debut, and more!
official-aias.bsky.social
Watch the full episode now on our YouTube page or listen on your favorite podcast app!
Support the show & get all of our episodes early/ad-free on Apple Podcasts!
All podcast links: www.interactive.org/Interviews/t...

@battlestategames.bsky.social @eft.bsky.social
official-aias.bsky.social
On the #GameMakersNotebook, @trentkusters.bsky.social chats with #EscapefromTarkov creator, Nikita Buyanov about what inspired Tarkov that led to the extraction shooter genre, maintaining artistic vision with community feedback, when to balance the game's meta, lessons learned after debut, and more!
official-aias.bsky.social
The regular rate for D.I.C.E. Edinburgh ends TONIGHT, August 26th!

Secure now and save before late registration rates kick in!

Join and network with your games industry peers and make the most of this event with stunning surroundings at the heart of Edinburgh:
web.cvent.com/event/3b514c...
official-aias.bsky.social
Watch the full episode now on our YouTube page or listen on your favorite podcast app!
Support the show & get all of our episodes early/ad-free on Apple Podcasts!
All podcast links: www.interactive.org/Interviews/t...
official-aias.bsky.social
On #GameMakersNotebook, @trentkusters.bsky.social chats with @blendogames.bsky.social Brendon Chung, Tynan Wales, Suzanne Will @binarypartitioned.space about SKIN DEEP, how to create an accessible immersive sim, level design and player guidance, increasing scope and team size during dev, and more!🎙️👇
official-aias.bsky.social
Watch the full episode now on our YouTube page or listen on your favorite podcast app!
Support the show & get all of our episodes early/ad-free on Apple Podcasts!
All podcast links: www.interactive.org/Interviews/t...
official-aias.bsky.social
On #GameMakersNotebook, @alexaray.bsky.social chats with @alexjordanvo.bsky.social about his game journey, the unique opportunity @11bitstudios.bsky.social The Alters provided with multiple roles, working with the team to find distinct voices for each character, doing dialogue with himself, & more!
official-aias.bsky.social
The AIAS Foundation is pleased to award eight scholarships to outstanding students and early professionals who are dedicating their careers to the advancement of the video game industry!

Learn more about our scholars and our various scholarships: www.aiasfoundation.org/news/2025_sc...
official-aias.bsky.social
Watch the full episode now on our YouTube page or listen on your favorite podcast app!
Support the show & get all of our episodes early/ad-free on Apple Podcasts!
All podcast links: www.interactive.org/Interviews/t...
official-aias.bsky.social
On #GameMakersNotebook, @awintory.bsky.social chats with @finishingmoveinc.bsky.social about their history and what led them to games, the advantages of collaborating on game scores, tackling a massive franchise with set audience expectations and how they gave DOOM: The Dark Ages a distinct sound!
official-aias.bsky.social
Check out our latest announced leaders joining us at DICE Edinburgh to discuss topics important to the industry!

Tara Bruno of Tara Bruno PR
@iocat.bsky.social of Xbox
Cooper Jackson of Electronic Arts (EA)
@jeremyraszko.bsky.social of @shirogames.com

Learn more: www.diceeurope.org/dice_speaker...
official-aias.bsky.social
Watch the full episode now on our YouTube page or listen on your favorite podcast app!
Support the show & get all of our episodes early/ad-free on Apple Podcasts!
All podcast links: www.interactive.org/Interviews/t...
official-aias.bsky.social
On the #GameMakersNotebook Podcast, @alexaray.bsky.social chats with Ray Chase about his first project as a game developer with @dateeverythinggame.bsky.social, his memorable work as the voice behind many of our favorite characters, how they managed to write and voice cast 100+ characters, and more!
Reposted by Academy of Interactive Arts & Sciences
alexaray.bsky.social
I met my dear friend Ray Chase as Noctis from Final Fantasy XV, and just a few years later he asked me if it would be crazy to make a game himself. I said DO IT. This is the inside baseball interview to end all inside baseball interviews for Date Everything. Enjoy!!! www.youtube.com/watch?v=kuPa...
Date Everything with Creator Ray Chase | Game Maker's Notebook
YouTube video by Academy of Interactive Arts & Sciences
www.youtube.com
official-aias.bsky.social
We're pleased to announce our next round of industry leaders joining us in D.I.C.E. Edinburgh!

Join our leaders and fellow industry peers in Scotland on Sept 15-17 for top level content and networking events!

Learn more:
www.diceeurope.org/dice_speaker...
Reposted by Academy of Interactive Arts & Sciences
trentkusters.bsky.social
Had such a blast chatting with Klaus and Olov. True artists. <3

While Klaus is no stranger to the business realm (he founded Thunderful), this is a special listen for those of us who consider ourselves makers first and foremost.

The Midnight Walk's development process is so delightful.
official-aias.bsky.social
On #GameMakersNotebook, @trentkusters.bsky.social chats with @moonhood.bsky.social's @klauslyngeled.bsky.social and @olovr.bsky.social about Midnight Walk, co-founding their own studio, creating with real clay and the scanning technology they developed, how they approached "cozy horror" and more! 🎙️
official-aias.bsky.social
Watch the full episode now on our YouTube page or listen on your favorite podcast app!
Support the show & get all of our episodes early/ad-free on Apple Podcasts!
All podcast links: www.interactive.org/Interviews/t...
official-aias.bsky.social
On #GameMakersNotebook, @trentkusters.bsky.social chats with @moonhood.bsky.social's @klauslyngeled.bsky.social and @olovr.bsky.social about Midnight Walk, co-founding their own studio, creating with real clay and the scanning technology they developed, how they approached "cozy horror" and more! 🎙️
official-aias.bsky.social
Discover our latest group of confirmed speakers and roundtable leaders for the upcoming D.I.C.E. Edinburgh conference!

Join our industry leaders Sept 15-17 in discussing this year's theme, Built to Last.

More info:
www.diceeurope.org/dice_speaker...
official-aias.bsky.social
Watch the full episode now on our YouTube page or listen on your favorite podcast app!
Support the show & get all of our episodes early/ad-free on Apple Podcasts!
All podcast links: www.interactive.org/Interviews/t...
official-aias.bsky.social
On #GameMakersNotebook, @trentkusters.bsky.social chats with @guerrilla.bsky.social's Stéphane Varrault and @studiogobo.bsky.social's Xu Xiaojun about working together to bring LEGO Horizon Adventures to life, adapting mechanics for a younger audience, translating to the LEGO aesthetic, and more!