olivato
banner
olivatooo.bsky.social
olivato
@olivatooo.bsky.social
if you spot the elf in daylight, demand a polaroid
game dev sec ops
🎮 wishlist my new game: https://store.steampowered.com/app/3423700
my public storage: https://github.com/olivatooo/
this is also mine: https://plano-b.site/
Do you remember the flashbang... yeah... it works apparently

#godot #gamedev #indiedev #playtest
July 19, 2025 at 9:42 AM
Everything went great… except me?
As the dev, I should have had the advantage. Instead, I became a tutorial boss and not even a hard one.
Video (in pt-br but needs no translation, everyone knows how to speak pew pew )
#gamedev #indiedev #pixelart #godot #playtest
July 18, 2025 at 2:31 PM
I ran a playtest yesterday and it was awesome, except for the part where I got completely bodied... in my own game?
I'll post some clips today (yeah, its in portuguese, pain sounds the same in every language)
#gamedev #indiedev #pixelart #godot #playtest
#playtest #gamedev #godot #pt-br
July 18, 2025 at 10:29 AM
New loading screen!
Because apparently, players shouldn't spawn before frame 1!
I mostly fixed the race condition. Player only spawns into the void sometimes...
Progress?
#gamedev #indiedev #pixelart #godot
July 17, 2025 at 7:16 PM
Added a decoy grenade!
Looks real. Sounds real. Isn’t real.
Perfect for when you want enemies to panic :)
#gamedev #indiedev #pixelart #godot
July 16, 2025 at 11:39 PM
Not just for fireworks...
This flare gun lights up the night and enemy positions.
Spot ‘em before they spot you.
Light plays a major role in my game
#gamedev #indiedev #pixelart #godot
July 16, 2025 at 1:24 AM
I'm now coding bots... well I still have a long way to go. The game is already online multiplayer btw. Thoughts about the lights?
#gamedev #indiedev #pixelart #godot
July 15, 2025 at 5:16 PM
Working on a new FLASHBANG for my pixel art top-down game.
Had a blast tuning the fade timing and sound sync.
Check it out in action :)
#gamedev #indiedev #pixelart #godot
July 15, 2025 at 10:30 AM
🚀 New devlog update!
Spent the week working on volumetric smokes
#gamedev #indiedev #topdown #godot #indie
July 15, 2025 at 1:05 AM
Showcase of the volumetric smoke in my game!
July 15, 2025 at 1:03 AM
Hardest part about a game, map design lol

I'm strongly considering creating a proc gen algorithm to create all the basics and then filter whatever it comes out. ( maybe not for critical missions ) #godot
July 14, 2025 at 10:58 AM
Perks of a new account I guess? Is this a bot?
July 13, 2025 at 6:12 PM
Is this too much blood? Also does bluesky always destroy my video quality? lol
July 13, 2025 at 1:38 PM