One Cup Mocha
onecupmocha.bsky.social
One Cup Mocha
@onecupmocha.bsky.social
Software Developer | Aspiring Game Developer | Godot | Casual gamer who has played many hardcore games in easy/moderate mode

Checkout my youtube channel:

https://youtube.com/@one_cup_mocha_gamedev?si=rGM_GHUFgWZ_jqSF
June 25, 2025 at 4:40 PM
Snap and drag devlog (count forgotten) - Added some more UI stuff and messages(like death message and snapcount exhausted). Everything is coming together. Will share playtest build with u folks to get feedback and bugs lol.
#screenshotsaturday #gamedev #indiegame #devlog #solodev #progress #webgame
June 14, 2025 at 4:58 PM
Snap & Drag devlog - Added restart level button, added locked icon for locked levels in level selector screen, added number of stars to be collected, added particle effect when star gets collected although it looks bad. Will figure something better.
#godot #gamedev #devlog #indiegame #redball
June 12, 2025 at 6:03 PM
Snap and drag #devlog 4 - Started working on level selector screen. Added flash effect to the camera. Worked on endpoint flag. Designed the first level. Yes this is what the #game is all about. Also a bug got introduced in the snap mechanic, gotta fix it.
#Godot #indiegame #casualgame #webgame
June 10, 2025 at 5:01 PM
Hey thanks for showing interest! So basically player will control the ball and will use this camera to take photos of lines and place it strategically to help the ball go ahead. I have attached a small video from #prototype phase. This is a very small usecase of the mechanic.
June 9, 2025 at 12:19 PM
Working on my new game
Snap and Drag devlog.

Player will take snap of a line and place it to assist the ball to progress ahead. The ball will be controlled by the player too.
#gamedev #indiegame #devlog #progress #webgame
June 8, 2025 at 10:37 AM
Made some more progress. Sketched some sprites, added an icon to adjust orientation of the magnet before dropping it, working on the save system. In the video in the end the magnet is trying to stabilise after getting repulsed from both sides.
#gamedev #casualgame #physicsgame
April 27, 2025 at 4:58 PM
Got addicted to the fruit sort and merge game. Decided to make my own version. The difference is instead of fruits it will be magnets with north and south poles. Same poles attract opposite poles repel. Right now the scene looks chaotic but atleast I am on the right track XD.
#gamedev
April 24, 2025 at 5:06 PM
Me after coming back to #gamedev after 3 months XD
April 4, 2025 at 12:56 PM
Asked meta ai to generate a thumbnail for my game so that i can use it as an easy reference while sketching and now i am crying 😭 what in the horror of popped eyes 😭 i just wanted some inspiration for my thumbnail.
January 20, 2025 at 3:28 PM