oovowl.itch.io/pinpo-the-su...
Day 2/7:
- HUD is almost done
- Added BGM
- Implemented random room generation with room rarity based on type and size.
- Made 12 rooms in total so far (I'd like at least 12 more)
- Visual changes
Day 2/7:
- HUD is almost done
- Added BGM
- Implemented random room generation with room rarity based on type and size.
- Made 12 rooms in total so far (I'd like at least 12 more)
- Visual changes
You play as The Conductor, a cat that has to feed the flame that powers a train.
DAY 1:
- Mockup and concept done
- BGM (almost?) done
- Player movement, camera, and test room done!
You play as The Conductor, a cat that has to feed the flame that powers a train.
DAY 1:
- Mockup and concept done
- BGM (almost?) done
- Player movement, camera, and test room done!
youtu.be/hKmsxjBGWGI?...
youtu.be/hKmsxjBGWGI?...
oovowl.itch.io/pinpo-the-su...
oovowl.itch.io/pinpo-the-su...
Day 7/7:
- The game is done! Watch the trailer!!
www.youtube.com/watch?v=t8Vg...
Day 7/7:
- The game is done! Watch the trailer!!
www.youtube.com/watch?v=t8Vg...
Day 6/7:
- Sanity system fully done
- The world is 100% finished
- Two different endings
- Intro, ending, and credits sequence
Day 6/7:
- Sanity system fully done
- The world is 100% finished
- Two different endings
- Intro, ending, and credits sequence
Day 5/7:
- Unlockable extra jumps
- Added fall damage, which can be negated by water
- 85% of the world is now finished
- Secret item (s?)
- Secret areas
Day 5/7:
- Unlockable extra jumps
- Added fall damage, which can be negated by water
- 85% of the world is now finished
- Secret item (s?)
- Secret areas
Day 4/7:
- Both fixed and randomly spawning food items
- Food slot
- Locks and keys
- Key slot
- Reworked map and ending
Day 4/7:
- Both fixed and randomly spawning food items
- Food slot
- Locks and keys
- Key slot
- Reworked map and ending
Day 3/7:
- Water tiles that slow you down
- Random music system (the volume might be a bit low here)
- Day counter
- Food sprites
Yesterday I didn't get much done because I started playing Metaphor Refantazio and it consumed my day lol
Day 2/7:
- Got a nice camera working
- Hunger system fully working
- Health system halfway done
- Sanity system halfway done
- Ladders!
- HUD changes colors to match the area
- Day/Night cycle!
Day 2/7:
- Got a nice camera working
- Hunger system fully working
- Health system halfway done
- Sanity system halfway done
- Ladders!
- HUD changes colors to match the area
- Day/Night cycle!
#minecraft #animation #digitalart
#minecraft #animation #digitalart
Day 1/7:
- Designed the gameplay loop
- Most of the sprites and tiles
- 3 songs
- Designed 40% of the world
- Player controller
#gamedev #GODOT #ScreenshotSaturday
Day 1/7:
- Designed the gameplay loop
- Most of the sprites and tiles
- 3 songs
- Designed 40% of the world
- Player controller
#gamedev #GODOT #ScreenshotSaturday