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orels1.bsky.social
orels1
@orels1.bsky.social
Making the world better, one texel at a time

Vancouver

#gamedev #shaders #unity3d
Almost feels like some artist was tasked with making a decal with some coordinate looking numbers, so they just ended up finding this google help page

The coordinates point to Sagrada Familia in Spain, just FYI

I love finding random stuff like this, always feels like i see the person behind it :D
January 30, 2026 at 9:53 PM
Random uselss #arknightsendfield fact for you
The game uses this little decal with some coordinates in a bunch of places, e.g. in your lounge room.
I went to look up "how to use coordinates in google maps" to see where that was. And guess what i found on the maps help page? The same coordinates!
January 30, 2026 at 9:53 PM
This video was made in blender btw, for the ultimate meme
January 15, 2026 at 4:37 AM
If any fellow #Uruki3D enjoyer wants to de-violate their nose, here you go. I remade the nose band-aid texture from scratch in material maker. In the package you'll find textures you can drag and drop in any image editor.

Grab here: cdn.orels.one/assets/Uruki...

#Unity3D #MaterialMaker
January 15, 2026 at 4:33 AM
Hey! Yeah its using the height (displacement) map to drive some Parallax Occlusion Mapping to create the fake depth effect. I made the PCB texture set in Material Maker

Here are some scary noodles
January 14, 2026 at 1:22 AM
I think this is good enough for tonight. Not exactly happy with the design on the sides, but I don't hate it either, will play with smth else down the line
January 13, 2026 at 7:54 AM
Some cursed technology for your timeline. No actual blurring or PCB meshes present. Just a ray-plane intersection math and some POM for the depth effect + blending between pre-blurred and "clear" textures

#shaders #unity #techart
January 13, 2026 at 2:48 AM
Needed something PCB-Shaped, so used that as an excuse to play with @rodzlabs.bsky.social 's MaterialMaker
I think it turned out somewhat ok, still getting used to all the tools and really miss a nice "Height Blend" node with midpoint control, but was a pretty great experience otherwise #3dart
January 13, 2026 at 2:03 AM
Just pushed out a new v7.2.0-dev.1 pre-release of my shaders. Ever wanted some snow coverage in your worlds? Now its just a couple of clicks away!

Docs: dev.shaders.orels.sh/docs/special...
Grab it on VCC, or GitHub: github.com/orels1/orels...

#shaders #unity3d #VRChat
January 5, 2026 at 2:59 AM
I really like deck.blue for a tweetdeck style experience for bluesky. Since there are quite a bit of pretty good feeds + feeds you can make yourself - it is actually much more useful on bsky than it ever was on twitter imho
December 25, 2025 at 1:38 AM
Replayed Sayonara Wild Hearts again
and omg if it isnt still one of the most beautiful experiences I ever had playing a game... again, and again, and I'll do it again in the future
December 24, 2025 at 8:15 AM
With this out of the way, I can focus on fun stuff again like this little snow coverage shader!

#unity3d #shaders #gamedev
December 24, 2025 at 5:44 AM
I just pushed out v7.0.0 of my shaders, and while I wanted to do a full on fancy trailer and a bunch of other promotion stuff - I didnt want to delay it any further. So it is live now! 350+ commits, hundreds of lines of changelog, all free
shaders.orels.sh

Happy Holidays! ❤️

#unity3d #shaders
December 24, 2025 at 5:35 AM
New year, same story. I blame @zekk.dev for dragging me back into D2, and a little embarrassed by indulging in BLOPS6 guilty pleasure early in the year, but oh well, it is what it is
December 16, 2025 at 10:31 PM
I can't believe that after all these years - i get to update my issteamaudiooutyet.com website one last time. But here we are! @vrchat.com finally released Steam Audio for everyone, we're so back 🎉
December 3, 2025 at 10:38 PM
Tfw you fall asleep every night to @hbomberguy.bsky.social ‘s Pathologic and Deus Ex videos and that results in this in my YouTube recap
December 2, 2025 at 8:01 PM
Tfw something gets stuck in your head long enough - you have to make it to get it out of there
November 29, 2025 at 8:26 AM
Late night thingamabob, not sure what for yet, but its fun to model tiny silly things sometimes
November 25, 2025 at 10:08 AM
Apparently they had it at gamescom too? Look at this thing!
November 7, 2025 at 8:50 PM
October 28, 2025 at 7:05 AM
Got a faucetwo portable, so I won’t have to go out to an arcade just to play SDVX when it gets cold here
Can really tell the quality diff between this and all the AliExpress knockoffs
October 4, 2025 at 12:00 AM
I think Hades 2 might be a good game, who could've predicted this 😅
October 1, 2025 at 9:34 AM
Vancouver in the fall is my favorite place 🍁
September 28, 2025 at 2:34 AM
Finaaaalllly we can stop doing the now-pretty-broken 📌
Saved posts, lets goooo
September 8, 2025 at 11:05 PM
I think it wants me to save my progress
September 8, 2025 at 10:49 PM