Pros: Jar Jar Binks
Cons: no Oric in sight 😁
Cons: no Oric in sight 😁
October 14, 2025 at 8:44 PM
Pros: Jar Jar Binks
Cons: no Oric in sight 😁
Cons: no Oric in sight 😁
Very nice video! We [raxiss] are based in Bulgaria and we still live with #Oric and #Pravetz_8D everyday releasing new software, games and hardware. Visit us: raxiss.com
This is my upcoming extension for #Pravetz_8D - the "UPSIDE-DOWN".:
This is my upcoming extension for #Pravetz_8D - the "UPSIDE-DOWN".:
October 12, 2025 at 8:52 PM
Very nice video! We [raxiss] are based in Bulgaria and we still live with #Oric and #Pravetz_8D everyday releasing new software, games and hardware. Visit us: raxiss.com
This is my upcoming extension for #Pravetz_8D - the "UPSIDE-DOWN".:
This is my upcoming extension for #Pravetz_8D - the "UPSIDE-DOWN".:
Reposted by iss
It's ready Check the manual github.com/sodiumlb/ocu... and get the FW github.com/sodiumlb/ocu...
OCULA User Manual
Documentation for OCULA, the Oric ULA replacement device - sodiumlb/ocula-docs
github.com
October 8, 2025 at 3:54 AM
It's ready Check the manual github.com/sodiumlb/ocu... and get the FW github.com/sodiumlb/ocu...
Fork, port to #CC65 #VBCC #LLVM_MOS, play ... 😂.
github.com/iss000/6502N...
Info @DF-forum: forum.defence-force.org/viewtopic.ph...
github.com/iss000/6502N...
Info @DF-forum: forum.defence-force.org/viewtopic.ph...
GitHub - iss000/6502Nerd-lander
Contribute to iss000/6502Nerd-lander development by creating an account on GitHub.
github.com
September 30, 2025 at 7:51 AM
Fork, port to #CC65 #VBCC #LLVM_MOS, play ... 😂.
github.com/iss000/6502N...
Info @DF-forum: forum.defence-force.org/viewtopic.ph...
github.com/iss000/6502N...
Info @DF-forum: forum.defence-force.org/viewtopic.ph...
Now it's better! Maybe the changes are too fast for me when I want to see a detail but I'm a slow-reader 😁.
September 20, 2025 at 4:03 PM
Now it's better! Maybe the changes are too fast for me when I want to see a detail but I'm a slow-reader 😁.
... some 3D render. 😀
September 19, 2025 at 11:29 AM
... some 3D render. 😀