Paleo Pixels - Lead Technical Artist
@paleopixels.bsky.social
94 followers 230 following 72 posts
Dad / Dutch Game developer / Paleontology / Motorsports / Metal / Linux / Houdini & Procedural pipelines Worked on: Horizon Zero Dawn, The Division 2, Star Wars Outlaws, Forza Motorsport, Reave VR, Gatling Gears, Greed Corp & more! Open for work in 2026
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paleopixels.bsky.social
[1/2] What a week. I was so happy that I finally got to work on a AAA racing game. As a huge motorsports fan it really was a dream come through to work at Turn 10.
So many passionate and talented people lost their jobs yesterday in a huge Microsoft layoff round. The teams build just ...gone.
paleopixels.bsky.social
Such a non-issue to spend time and money on
paleopixels.bsky.social
Running Ubuntu Linux on my machine from 2011. Works great!
paleopixels.bsky.social
#procedural #lego in #houdini part 3 : San Francisco
paleopixels.bsky.social
Procedural #lego in #houdini : #manhattan #newyork - 150k bricks.
paleopixels.bsky.social
Testing my #procedural #lego system with cities. First up : #Sydney
paleopixels.bsky.social
Awesome ! Do you plan to sell any merchandise? Especially shirts. Love your work !
paleopixels.bsky.social
Rendered out 300k+ bricks as a test ....technically neat that it's possible but in my opinion it's not as capturing as the <10k (bricks) render
paleopixels.bsky.social
Hi, I'm selling 4 atm on Etsy, dm for details if you want.
paleopixels.bsky.social
Started with procedural #lego manuals for the lego creator
paleopixels.bsky.social
This is peak. You can now retire, there's nothing more to prove.
paleopixels.bsky.social
Forgot how pretty it is ! Congratulations on an amazing release Guerrilla, Nixxes Software and of course Stellar Entertainment @stellarents.bsky.social and Weaseltron @weaseltron.bsky.social
paleopixels.bsky.social
An improvement for sure! #thomasthetrain
paleopixels.bsky.social
After a break, back to this project. Fixing thin objects
(wheels) at the moment
#LEGO #houdini #thomas
paleopixels.bsky.social
A few weeks ago there was a post about Houdini Engine in Godot .... I need to jump ship
paleopixels.bsky.social
Getting started with generating the build manual. Step 1: which bricks do you need :) #lego #houdini
paleopixels.bsky.social
Loaded up an old walkcycle, fixed some issues, added eyes. +/- 3150 pieces. Next up is to bake out the entire walk cycle and start thinking on how to convert this into a build manual
#houdini #lego #dinosaur #puertasaurus #3d #walkcycle #bricks
paleopixels.bsky.social
Working on #procedural #Lego in #houdini. The idea is to be able to convert any mesh to lego with any given brickset. Works with heightfields and I'm just starting to look into supporting 3D shapes.