Panoptes
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panoptes.bsky.social
Panoptes
@panoptes.bsky.social
Graphics programmer, working on a bunch of codebases in my room.
Very nice example of somebody waking up and choosing to waste everybody’s time
December 22, 2025 at 8:36 AM
Which one? 👀
November 30, 2025 at 5:32 PM
luckyrobots? 👀
November 26, 2025 at 7:52 AM
Yes and no, IIUC this is true for most commercial engines, you can define keywords that can be modified in the editor, under the hood it will generate extra defines before the shader code with the number desired
September 1, 2025 at 7:36 AM
Quite sure it only selects the filtered out stuff if the filter is per column.
June 2, 2025 at 8:38 PM
Have you got a repo you’re willing to share perhaps? 👀
April 3, 2025 at 10:55 AM
Tbf, Godot is right there and foss
March 31, 2025 at 3:14 PM
Unfortunately I don’t :( I know they used to custom make the 1st version with a face scan so maybe asking for extra lens customization might be an option?
March 22, 2025 at 5:18 PM
What about store.bigscreenvr.com/products/big... ?
It’s extremely lightweight. Drawback is the price though
Bigscreen Beyond 2
The world's smallest VR headset: ultra-light form factor weighing just 107 grams with an unbelievable 116° field of view and eyetracking.
store.bigscreenvr.com
March 22, 2025 at 4:07 PM
I might be talking out of my ass here but What about just using flat shading for some surfaces? I feel like it’s stylized enough where you don’t really need actual lighting, but maybe you’re trying to achieve something specific with lights around the map 🤔
December 19, 2024 at 12:19 PM
What are you trying to achieve with the lighting in this instance?
December 19, 2024 at 11:57 AM