Parker Davis (he/him)
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parkerhdavis.com
Parker Davis (he/him)
@parkerhdavis.com
https://parkerhdavis.com/

Multimedia Director and Developer @mirrortouchmedia |
prev: Development Director @serenityforge

Just doing my best to make people feel like other people 🎮🎶🎥📝
This frame from today's xkcd's What If? video hits different lol
November 11, 2025 at 8:50 PM
Is time with the family doggo the *only* reason I spend mother's day weekend at my mom's? Of course not.

But, I mean... It's *a* reason.
May 12, 2025 at 8:36 PM
Hey friends, I'll be at GDC later this month and have some open time I'd love to fill with meeting new folks!

Especially if any of the descriptions in thread 🧵 apply to you, send me a DM/email, or ping me on the app, and we'll set something up!

Looking forward to another great week with y'all ✌️✨
March 6, 2025 at 6:42 PM
Not all good game design feels good to the player.

If the character feels shitty, I'm failing to empathetically weld the player to them if I don't find an elegant way to make them feel (the right kind of) shitty, too.

[note: I'm def not alone in this, but I've 100% had to die on this hill before]
January 29, 2025 at 5:09 AM
Pro tip: when lighting/grading in UE5, you can use the HDR (Eye Adaptation) view to show a luminance histogram.

By default, you'll notice it has the following color code:

Blue = the target exposure
Magenta = the measured exposure
White = the compensated exposure*
Green = the min/max exposure range
January 12, 2025 at 10:57 PM
Here's another quartet of photos from my hike last weekend, playing around with that dreamy feel in the fog:
January 9, 2025 at 7:16 PM
I have a goal this year to do 25+ hikes, with a focus on nature photography (and maybe, eventually, astrophotography).

My first outing was last weekend, where a foggier-than-expected morning here in Colorado gave me an opportunity for a vibe I hadn't really tried before.

Here's a few from the set:
January 7, 2025 at 1:29 AM
Some posts will be gamedev (open-source tools I want to share, tutorials I want to make, etc.), but in light of being a *real human bean*, a lot will just be me.

e.g., Another of my goals in 2025 is to do more nature photography; tomorrow I'll post some from my hike yesterday; here's a peek. (4/5)
January 5, 2025 at 5:12 PM
Wanted to take a moment to reintro myself. Always been a bit of a lurker on socials, but I have a goal this year to engage more with my communities, so:

I'm Parker. I'm a game director and dev with a passion for building systemic, empathetically impactful experiences.

And this is my face 🧵 (1/5)
January 5, 2025 at 5:12 PM
October 23, 2024 at 8:24 PM
I'll be sharing more soon about what's next for me. Leaving the place that has been my home for the past 4+ years is a somber moment, but I'm also buoyed by the excitement of all the amazing people out there that I may have the privilege of working with next.

Talk again soon✌️
June 26, 2024 at 9:14 PM
This was my first #GDC, and a special one after 2 years head-down on an amazing new thing I can't wait to share 👀

But of all the new experiences this week, the very best part was getting to hug a couple of my teammates that I'd never met in person. This is what it's all about♥️
March 24, 2024 at 12:38 AM
As with all my attempts at favoriting, the further you go down the list past the top 5, the more it's just a mush of "things that are brain-sticky right now" and the exact ranks are just noise.

But man, just thinking about all of these... Games are so special, you guys. We're so lucky to have them.
September 28, 2023 at 10:59 PM