Paul Towers
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paultowers.bsky.social
Paul Towers
@paultowers.bsky.social
Your team isn’t losing to competitors.
They’re losing to hesitation, bad intel, and dead docs.
I built Playwise HQ so your team can stop bleeding winnable deals
I used to think better demos won deals.

But in competitive cycles, intel wins.

The turning point for me?
Learning to ask the right questions—the kind that quietly dismantle the competition.

Here are 5 I wish I’d used sooner 👇
May 21, 2025 at 11:04 PM
Introducing Playwise HQ | Competitor battlecards that turn competitive chaos into sales clarity — in minutes, not weeks.
May 21, 2025 at 10:39 AM
We didn’t lose that deal on price.

We lost because my rep said, “Let me get back to you.”

That was the moment I built Playwise HQ.

Real-time battlecards. AI-powered intel.

playwisehq.com/blog/why-i-b...
Why I Built Playwise HQ - Playwise HQ
Learn why Playwise HQ was built to fix broken battlecards & help sales teams win more competitive deals with real-time, intel & objection handling.
playwisehq.com
May 21, 2025 at 1:44 AM
I had a rep who was rattled every time a competitor undercut us on price.

They’d tense up. Start defending. Sometimes even discount.
But price isn’t the real problem. It’s how you frame the conversation.

So we worked on a new play.
Not to argue price—but to outframe it.
May 19, 2025 at 11:34 PM
May 19, 2025 at 11:04 AM
I’ve watched too many great reps lose winnable deals.

Not because they sucked.
Because when a competitor came up—they guessed.
They stalled. They said, “I’ll get back to you.”
And the intel? Buried in Slack. Outdated. Useless.

So I built what I wish I had: playwisehq.com/press/playwi...
Playwise HQ Launches to End the Era of Outdated Battlecards and Blind Selling - Playwise HQ
Sydney, 19 May 2025 – Today, Playwise HQ officially launched its competitor battlecard platform, designed to help B2B sales teams win more deals by replacing
playwisehq.com
May 19, 2025 at 3:52 AM