phi9009.bsky.social
@phi9009.bsky.social
As for the game I wanted analyze today It's something that came out of left field and surprised me last October with it's quality and dare I say fun. That's Shadow Generations. (2/10)
January 7, 2025 at 12:00 AM
Nina on the other hand is a simple Sonic like that I didn't exactly feel moved far enough from it's inspiration to have a chance to shine. since I shelved the project a new project, working title, Yunie, has surfaced. Inspired by Celeste and Nina's other inspiration, Rayman (7/9)
January 3, 2025 at 10:16 PM
Clockwork Crow is an action platformer with megaman-like combat, along with a weapon customization system, both have been implemented in the game, I just realized how much I needed to do to complete the game, and my self doubt reared its head. hence Engyn Assault. (6/9)
January 3, 2025 at 10:16 PM
As for my current work is a game called Engyn Assault (EA for short, I know, I know), A topdown rogue-lite that I started near the end of last year, some 4 months ago. I originally planned to finish the game by the end of August but life happens and I'm still working on it. (3/9)
January 3, 2025 at 10:16 PM
This is pretty evident in the games I make, and the stories I tell. It also means that I've got almost as many Sonic fan projects that haven't seen the light of day as I do personal projects, but I say this mostly to lay out some of my plans for the future (2/9)
January 3, 2025 at 10:16 PM
Speaking of Game Dev, I need to address where I'm at with that, and that means confronting the dreaded *project graveyard*. which is full of both original and fan-project alike, and that's something I think needs addressed. I adore the Sonic the Hedgehog series. #indiedev (1/9)
January 3, 2025 at 10:16 PM
Happy New Years everyone! I know I don't post often enough, so I'm going to try to fix that in 2025 along with a whole host of things with my new year's theme "The Year of Basics". (1/8)
January 1, 2025 at 5:16 PM