Die Deep: https://store.steampowered.com/app/3211560/
Alina of the Arena: http://store.steampowered.com/app/1668690/
No more getting trapped forever!
#DieDeep #GodotEngine #gamedev #indiedev
No more getting trapped forever!
#DieDeep #GodotEngine #gamedev #indiedev
#DieDeep is at WePlay Expo 2025 now! ✊
Feel free to try it out, challenge the boss and wishlist it!
📅 2025年11月22-23日
The booth’s handled by the organizer this time, so the dev won’t be on-site.
🙏 Thanks for understanding.
#WePlay2025 #WePlayEXPO2025
#DieDeep is at WePlay Expo 2025 now! ✊
Feel free to try it out, challenge the boss and wishlist it!
📅 2025年11月22-23日
The booth’s handled by the organizer this time, so the dev won’t be on-site.
🙏 Thanks for understanding.
#WePlay2025 #WePlayEXPO2025
The spotlight is here for Xeta the rogue!
She can unleash her innate skill “HIT AND MOVE” to dance through enemies with deadly precision.
Compared to Gore, she’s harder to master but can deal far more devastating damage. ⚔️
#gamedev | #ゲーム開発
She looks amazing, here’s a short battle clip to show her off!
#DieDeep | #gamedev | #ゲーム開発 | #GodotEngine | #IndieDevs
She looks amazing, here’s a short battle clip to show her off!
#DieDeep | #gamedev | #ゲーム開発 | #GodotEngine | #IndieDevs
This time, it’s one of the main playable characters,
Gore, the one-eyed warrior!
You can see how his design changed a lot — from elf-like, to human liks, even a lion head version too! 🦁
#gamedev | #ゲーム開発 | #GodotEngine
This time, it’s one of the main playable characters,
Gore, the one-eyed warrior!
You can see how his design changed a lot — from elf-like, to human liks, even a lion head version too! 🦁
#gamedev | #ゲーム開発 | #GodotEngine
Then here you go 🥴
#DieDeep | #gamedev | #ゲーム開発 | #GodotEngine | #IndieDevs
Then here you go 🥴
#DieDeep | #gamedev | #ゲーム開発 | #GodotEngine | #IndieDevs
Here’s the Limper, the most basic enemy in #DieDeep.
It started as a simple “Zombie” grunt, but the artist made it look more like an alien-zombie mix… it even had a nose at first 👀
#gamedev | #ゲーム開発 | #GodotEngine | #IndieDevs
Here’s the Limper, the most basic enemy in #DieDeep.
It started as a simple “Zombie” grunt, but the artist made it look more like an alien-zombie mix… it even had a nose at first 👀
#gamedev | #ゲーム開発 | #GodotEngine | #IndieDevs
We've got some fabulous speakers for our 10th year, so check them out!
gdoc.events/2025schedule
In addition to the virtual program, in‑person watch parties are returning this year in New York City and Pittsburgh!
#gdocexpo
We've got some fabulous speakers for our 10th year, so check them out!
gdoc.events/2025schedule
In addition to the virtual program, in‑person watch parties are returning this year in New York City and Pittsburgh!
#gdocexpo
Here are some enemy design concepts for #DieDeep, showing the journey from sketches to pixel art.
See if there’s a style you like.🖌️
#gamedev | #ゲーム開発 | #GodotEngine | #indieDev
Here are some enemy design concepts for #DieDeep, showing the journey from sketches to pixel art.
See if there’s a style you like.🖌️
#gamedev | #ゲーム開発 | #GodotEngine | #indieDev
So I added a shard-absorption effect , hinting at how you collect them.
Tuned the camera and sound too—now the whole deathmatch hits harder
#gamedev | #ゲーム開発 | #DieDeep | #Godot
BitSummit無事終了!
初の海外出展、とても濃い3日間でした。
中でも印象的だったのは、2日目に来てくれた日本の若いプレイヤー。
「ALINA」が好きで「Die Deep」も試してくれて、楽しそうに何度もプレイしてくれた姿が本当に嬉しかった...
#BitSummit #DieDeep
BitSummit無事終了!
初の海外出展、とても濃い3日間でした。
中でも印象的だったのは、2日目に来てくれた日本の若いプレイヤー。
「ALINA」が好きで「Die Deep」も試してくれて、楽しそうに何度もプレイしてくれた姿が本当に嬉しかった...
#BitSummit #DieDeep
調整了柱狀光,在2D環境要傳達有座標空間感的柱狀光,讓角色要"走進去"時才會被光照的,不像之前出現只有頭被光照到違和感
#gamedev | #ゲーム開発 | #DieDeep | #GodotEngine
調整了柱狀光,在2D環境要傳達有座標空間感的柱狀光,讓角色要"走進去"時才會被光照的,不像之前出現只有頭被光照到違和感
#gamedev | #ゲーム開発 | #DieDeep | #GodotEngine
automaton-media.com/articles/new...
《死深 Die Deep》が初めてBitSummitに参加します!
最新バージョンの試遊デモを鋭意準備中。
純粋な敵対戦闘に没頭する、緊張感MAXのアクション体験をぜひ現地で!
会場で皆さんにお会いできるのを楽しみにしています!
#DieDeep | #GodotEngine | #BitSummit
《死深 Die Deep》が初めてBitSummitに参加します!
最新バージョンの試遊デモを鋭意準備中。
純粋な敵対戦闘に没頭する、緊張感MAXのアクション体験をぜひ現地で!
会場で皆さんにお会いできるのを楽しみにしています!
#DieDeep | #GodotEngine | #BitSummit
One of those little things you might not notice, but it makes a difference 😌
#screenshotsaturday #gamedev | #ゲーム開発 | #DieDeep | #GodotEngine
One of those little things you might not notice, but it makes a difference 😌
#screenshotsaturday #gamedev | #ゲーム開発 | #DieDeep | #GodotEngine
We’re #PINIX, the team behind #AlinaoftheArena.
Right now we’re working on a new action game called
#DieDeep delivers a pure and focused combat experience
It’s our first time posting here.
Nice to meet you all, and hope you’ll take a look!
▶️ store.steampowered.com/app/3211560/
We’re #PINIX, the team behind #AlinaoftheArena.
Right now we’re working on a new action game called
#DieDeep delivers a pure and focused combat experience
It’s our first time posting here.
Nice to meet you all, and hope you’ll take a look!
▶️ store.steampowered.com/app/3211560/