PixiJS
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pixijs.com
PixiJS
@pixijs.com
Official account for PixiJS, the HTML5 Creation Engine

Website: pixijs.com
Source: github.com/pixijs/pixijs
PixiJS is heading to #GitHubUniverse!

Find us in the open source zone on Oct 28th
Swing by, say hello, and grab some stickers!
October 22, 2025 at 8:26 PM
🚀 PixiJS 8.11.0 is here!

Split text into characters, words, and lines for full control over text effects with the new SplitText class

Also: quality-of-life updates with container.origin, container.replaceChild, and breakWords support for BitmapText

👉 pixijs.com/blog/8.11.0
July 3, 2025 at 3:34 PM
Text animation just got easier in PixiJS!

Inspired by @gsap-greensock.bsky.social's SplitText, you can now easily break down text into characters, words, or lines and let the animation magic begin. 💚

Shipping with v8.11.0 soon!
June 26, 2025 at 9:04 AM
1 week left to get your project in for the PixiJS Showcase relaunch!

If you've built something cool with Pixi (any version), this is your chance to show it off.

Add your project here:
🔗 github.com/pixijs/pixi...
June 23, 2025 at 2:56 PM
🚀 New LLM Docs

If you’ve asked an LLM for help with PixiJS v8, there’s a good chance it gave you v7 code.

We’ve just published our llms.txt files to help fix that.

🔗 pixijs.com/8.x/llms

It's a small step, but hopefully one that leads to better answers!
June 18, 2025 at 3:23 PM
🌟 The PixiJS Showcase is returning! 🌟

We're relaunching at end of the month, highlighting awesome projects built with PixiJS on our website.

Got something cool? Add it to the PR:
github.com/pixijs/pixij...
June 16, 2025 at 1:55 PM
Today, we released an experimental feature in v8.9.0 that allows devs to control the transform of DOM elements as if they were attached to your scene. This is helpful for things like textareas or inputs which can be challenging to implement completely in PixiJS codesandbox.io/p/sandbox/z2...
March 20, 2025 at 9:03 PM
The latest release of PixiJS now supports using radial gradients. Checkout this guide for details about different approach for using fill with Graphics: pixijs.com/guides/compo...
February 7, 2025 at 12:55 AM
Looking to add marching ants into your project? Checkout this new v8 plugin @pixi/marquee-selection github.com/pixijs-userl...
December 18, 2024 at 10:19 PM
We’ve just released PixiJS Create – a CLI tool that makes setting up PixiJS projects faster and easier! 🚀 Choose from bundler templates or a feature-packed "Creation Template" to get started.

For all the details, check out the blog: pixijs.com/blog/create-... 🎨
December 11, 2024 at 2:03 PM
Back by popular demand, in v8.6.0 we re-added an improved version of v7's cacheAsBitmap, which we renamed cacheAsTexture (RIP Flash).

Example: pixijs.com/examples/basic/cache-as-texture
Guide: pixijs.com/guides/advanced/cache-as-texture
November 28, 2024 at 1:37 PM
We released v8.6.0, and one of the features re-added from v7 is pixels lines with Graphics. These native lines are always 1px, regardless of scale. Ideal for debugging, drawing grids, UI, etc.

Guide: pixijs.com/guides/components/graphics-pixel-line
Example: pixijs.com/examples/graphics/pixel-line
November 28, 2024 at 1:00 PM