Frame of Mind - A game of thoughts ➡️ Demo Out Now!
@polynormalgames.bsky.social
220 followers 370 following 150 posts
We are indie game developers from Germany. Games made by neurodivergent queers for everybody. Currently working on "Frame of Mind - A game of thoughts" a cozy narrative game. Wishlist now on Steam! https://linktr.ee/polynormalgames
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polynormalgames.bsky.social
#pitchyagame

🖼️ Frame of Mind - A game of thoughts is a #narrative #indiegame. Explore a character through thoughts and momentos. The game raises some difficult themes that a normative society places on #neurodivergent humans.
Demo is playable on #steam!

#Indiedev #gaming #godotengine #gamedev
polynormalgames.bsky.social
Happy #wishlistwednesday

Frame of Mind - A game og thoughts is a short narrative game where you can explore Lisa's childhood and the challenges she faced. Demo is available on steam!

#godot #indiedev #indiegame #gamedev #game #demooutnow
polynormalgames.bsky.social
Oh and on the subject of color filters for colorblind.

We have debated a lot if we want to add them. But for one open source implementation we could maybe adapt, we found 5 posts heavily discouraging implementing them.

So we decided to scrap it unless we are convinced otherwise.
polynormalgames.bsky.social
Happy #wishlistwednesday !
Frame of Mind - A game of thoughts is a #narrative #game. Explore a character through items and memories. The game raises some difficult themes that a normative society places on #neurodivergent humans.
Demo is playable on #steam!

#Indiedev #gaming #godotengine #gamedev
polynormalgames.bsky.social
Come check out this years lineup of #GameDevOfColorsExpo on Steam!
store.steampowered.com/sale/gdocexp...

Our game Frame of Mind - A game of thoughts, where you can explore memories and feelings is also taking part this year.

#indiedev #gamedev #indiegame #game #godot
Reposted by Frame of Mind - A game of thoughts ➡️ Demo Out Now!
gdocexpo.com
We're so excited for our Direct tomorrow! 🙌🏾
gdocexpo.com
Get ready for a fantastic showcase of games!

Our annual #GDoCExpo Direct debuts next week, Sept 16 at 1PM PT/4PM ET, so don't forget to hit "Notify Me" on the stream's page! 🙌🏾

With announcements, exclusives, & amazing indies galore, you won't want to miss this💚🩵

gdoc.events/Direct2025

#gamedev
2025 Game Devs of Color Expo Direct 
Sep 16 1pm PT / 4pm ET
Reposted by Frame of Mind - A game of thoughts ➡️ Demo Out Now!
purplesloth.studio
We are currently finishing up the mobile release of TRAILS! 🎉

Not entirely sure all of it was worth it though - I mean does anyone even care about achievements on mobile? Just adding the translations in the terrible online interfaces was a good 5-6 hours...

#indieGameDev #puzzleGames #mobileGame
a screenshot of the mobile version of TRAILS showing a level and the UI on a screen in 9 by 16 portrait orientation
polynormalgames.bsky.social
We are happy to announce that we are part of this years #GDoCExpo ! Our game about exploring memories and feeling of a neurodivergent character, Frame of Mind - A game of thoughts, is taking part in the Steam Event that is running from 16-19. September.

#indiedev #gamedev #game #indiegame #godot
gdocexpo.com
We're just a few weeks away from the big event! 🎉

Join us for our 10th annual celebration of game developers of color! Coming to your screens September 16-19, each day we'll have a variety of new voices, new games, and new experiences!

Register: gdoc.events/2025tickets

#gamedev
Reposted by Frame of Mind - A game of thoughts ➡️ Demo Out Now!
gdocexpo.com
The Game Devs of Color Expo full schedule is out NOW! 🙌🏾

We've got some fabulous speakers for our 10th year, so check them out!

gdoc.events/2025schedule

In addition to the virtual program, in‑person watch parties are returning this year in New York City and Pittsburgh!

#gdocexpo
Reposted by Frame of Mind - A game of thoughts ➡️ Demo Out Now!
betalars.bsky.social
The crouch #animation was controversial on #gamescom. Many liked the playfulness, but there was some confusion and motion sickness.

So if you choose to use the crouch-button, you will get an alternate fast animation.

Also: do you know any #games that offer reduced motion?
#gamedev #accessibility
polynormalgames.bsky.social
Come by our booth at #HomeofIndies in Hall 10.2 Booth E10-D10 we finally have #hologramstickers of our game Frame of Mind - A game of thoughts. A short narrative game where you can explore the thoughts and feeling of a neurodivergent character.

#gamescom #indiegame #dragon #oc #indiedev
polynormalgames.bsky.social
We had the chance to introduce our game on stage today #gamescom with a few of our colleagues from the games accelerator program. That was super exciting to tell an audience in person about Frame of Mind - A game of thoughts.

#indiedev #gamedev #pitching #indiegame
A stage is shown. The background of the stage is blue. 4 people are sitting on bean bags on the left. 1 person is sitting in  a chair on the right side holding a microphone. In front of the stage a few people are listening.
polynormalgames.bsky.social
Netzwerk Barrierefreies Gaming came to visit us in hall 10.2 booth E10-D10.

#gamescom #indiegame #indiedev #games #cozy #accessibility
Picture shows a small covention booth with walls around it. In the middle a small table woth a monitor on it. Infront of the table a person is playing a game. Back turned to the viewer. Two papers that show the contact information of "Netzwerk Barrierefreis Gaming" are sticked to the wall of thw booth.
polynormalgames.bsky.social
Happy #WishlistWednesday from our booth at #gamescom. We are in Hall 10.2 booth E10-E11. If you are here come over tomorrow we have candy and stickers!

#indiegame #indiedev #godot #shark #game
polynormalgames.bsky.social
We finally finished our booth set up!

#gamescom #convention #indiegame
The back background shows expoded brick, a book shelf and a table. On the bookshelf is a shark with four legs. On the table is a monitor displaying the game Frame of Mind - A game of thoughts. The forground shows two happy people smiling into the camera. One tall person with blond hair and a shorter one with long black hair. Shorter person looks  asian and wears glasses.
polynormalgames.bsky.social
Oh no!
While cleaning our keyboard for #GamesCom, we totally messed up all the lettering. 🙉

Who can help us bring it back into order?
#gamedev #lgbtq #roadtogamescom #indiedev
Mechanical keyboard with mostly pink lettering on dark grey and black background.
W, A, S, D have been replaced with pink arrows and the spacebar is also pink. The esc symbol has been replaced with a mangenta T for some reason and next to the pink arrows, the letters spell out "Love Wins"
polynormalgames.bsky.social
Das klingt ähnlich wie "Motion Sickness". Also Übelkeit, die entsteht, wenn das Gehirn Bewegungen auf einem Bildschirm wahr nimmt, die der Körper nicht spürt.

Diese Sache beachten wir bei unsere Entwicklung.

Unter anderem durch eine Option für reduzierte Animationen und die festen Perspktiven.
polynormalgames.bsky.social
In unserem Spiel kannst du Musik, Geräusche und auch die Sprachausgabe einzeln ausstellen.

Wir hatten es bisher nicht für notwendig gehalten einen Modus anzubieten, in dem alle Screenreader-Texte auch zum Lesen angezeigt werden.

Falls du das braucht, ließe sich das ggf. implementieren.
polynormalgames.bsky.social
Leider fällt es mir schwer, sich deine Wahrnehmung vorzustellen. Weil Spiele in den meisten Fällen auch nur 2D-Bilder anzeigen, die lediglich aus einer 3D-Welt gewonnen werden.

Aber wenn du dir Fotos ansehen kannst, solltest du "Frame of Mind" spielen können.
~ betalars 4/4
polynormalgames.bsky.social
In diesem Fall (das schaffen wir sehr sicher) wird es einen Modus geben, in dem du das Spiel aus festen Perspektiven heraus spielst und von Ansicht zu Ansicht springen kannst.

Das nutzt immer noch perspektivische Verzerrung, aber funktioniert eher wie ein Wimmelbild. 3/4
polynormalgames.bsky.social
Wenn du perspektivische Bilder gar nicht verarbeiten kannst, könntest du Frame of Mind trotzdem (wenn unser Plan aufgeht) mit Screenreader spielen.

Ich könnte mir vorstellen, dass du gegebenenfalls eher Barrieren durch sich verändernde Perspektiven und räumliche Orientierung hast. 2/4
polynormalgames.bsky.social
Hallo Taaya,
vollständige Barrierefreiheit ist natürlich immer eine Utopie und nicht alle Spiele können für jeden zugänglich sein.

Spiele können jedoch auch Optionen für Barrierefreiheit und sogar alternative Spiele Spielmodi anbieten:

Frame of Mind zum Beispiel nutzt auch 3D-Grafik. 1/4
polynormalgames.bsky.social
Last fixes and test on our way to #gamescom!

Next few days I will be documenting our first time exhibiting at gamescom. So look forward to bits and pieces anything from playerfeedback, behind the scenes and any problems we have at first timers.

#godot #indiedev #gamedev #development
The backgound shows the inside of a train wagon. You can see a person with long blond hair hunching sitting in a seat, hunching over a steamdeck. Infront of them on the table is a laptop. The laptop has a lot of colorfull stickers on the lid.