This week-end, we learned how to animate a character, use tilemaps to create a world, different colliders and their usages, implement player movement, make a jump that falls faster when you lose your
momentum...
Let's see what we do next
momentum...
Let's see what we do next
November 10, 2024 at 4:22 PM
This week-end, we learned how to animate a character, use tilemaps to create a world, different colliders and their usages, implement player movement, make a jump that falls faster when you lose your
momentum...
Let's see what we do next
momentum...
Let's see what we do next
From now on I will be on stream making games and learning lots, every week-end, until I find a job in game development. Tune in!
November 10, 2024 at 12:59 PM
From now on I will be on stream making games and learning lots, every week-end, until I find a job in game development. Tune in!
Transmission This was one was very satisfying to make, learning modelling skills paid off as I simply had to look at one picture every now and then to make the telescope! Lighting & sky is taken care of by an HDRi, coton fields & scattering from Grassblade plugin.
October 19, 2023 at 4:46 AM
Transmission This was one was very satisfying to make, learning modelling skills paid off as I simply had to look at one picture every now and then to make the telescope! Lighting & sky is taken care of by an HDRi, coton fields & scattering from Grassblade plugin.