Proto
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prototypu.bsky.social
Proto
@prototypu.bsky.social
GameDev / Artist / Photographer - Just diving into darker, horror, narrative-driven games. Join My Server : https://discord.gg/RzrhKBE9H3
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Hey there, stranger. I’m Prototypu (call me Proto), a solo game dev diving into horror and narrative games.

If you’re into things that feel a little off, a little too quiet, interesting, and maybe mess with your head a bit... You might want to stick around.
I think the environment is looking good now. Just need to add some decay variations to the doors and the floor. Thoughts? #gamedev #horror
December 5, 2025 at 7:49 PM
Made a lot of changes to the art, resized all the assets so everything now uses the same PPU. What do you guys think of the new look? #gamedev #horror
December 1, 2025 at 7:49 PM
I feel like the art in my game doesn’t look very cohesive, so I’ve started resizing and redesigning all the assets so they use the same PPU (Pixels Per Unit). Before, each asset had its own PPU and I just rescaled them manually.
November 22, 2025 at 4:18 PM
November 17, 2025 at 9:18 PM
Just got back to working on my game!

I added a small feature that makes interactable items stand out by giving them a subtle flickering effect. Thoughts? #gamedev #horror
November 14, 2025 at 10:40 PM
Soo… I’ve been working on a puzzle system, and I think it’s coming together (Hope so).

I tested it with a small key puzzle, and also made some changes to the text UI. #gamedev #horror
October 28, 2025 at 7:21 PM
Hey folks… I’ve been a bit quiet for almost two weeks. The reason is i just started a job after finishing my studies, so i’m still getting comfy with the environment and the rhythm of working.
October 21, 2025 at 11:15 AM
How does the new decay tileset look? Any tweaks I should make? #gamdev #horror
October 7, 2025 at 9:30 PM
Added wall noise, floor cracks, and a few other tweaks. Does the “After” feel more unsettling? #pixelart #horror
October 6, 2025 at 8:27 PM
Dropped in new props and details... Curious if they match the atmosphere. What do you guys think? #gamedev #horror
October 5, 2025 at 9:56 PM
Working on some window variations. Simple, but i think they set the mood. Thoughts? #pixelart #gamedev
October 2, 2025 at 6:57 PM
Just a normal Radio. #pixelart
October 1, 2025 at 11:26 PM
Created and refined some assets for my game, which will likely be used in the hall area. Thoughts? #gamedev #pixelart
September 30, 2025 at 10:19 PM
Shrunk the level down a bit... Tbh, felt way too big for no reason. What do you guys think? #gamedev #horror
September 20, 2025 at 9:27 PM
I'm not a pixel artist, but i made these paintings. Thoughts? #pixelart #horror
September 19, 2025 at 6:17 PM
Finally got the looping system working perfectly. #gamedev #horror
September 13, 2025 at 9:29 PM
Most of my work isn’t very “showable” right now, but here’s one thing I can share.😅 Added a shadow for the player. #gamedev #horror
September 10, 2025 at 7:54 PM
Added some glitch effects. They’ll feel way more ominous with sound in events. What do you think? #gamedev #horror
September 9, 2025 at 9:53 PM
Playing with shaders here. Might use this for something later… any ideas? #gamedev #horror
September 6, 2025 at 9:59 PM
Finally finished setting up my first event in my "Event Trigger System." Took me a while, but it works, and that’s what matters. Thoughts? #gamedev #horror
September 3, 2025 at 9:26 PM
I haven’t posted in over a week since I didn’t have anything to share. However, I have finally completed building an Event Trigger System that allows for multiple ways to activate any event.

Almost done with my first one, making a light flickering event. #gamedev
September 2, 2025 at 8:36 PM
Implemented fade effects between rooms for smoother transitions. Thoughts? #gamedev #horror
August 24, 2025 at 8:27 PM
Its really interesting how a little calm, rest, or a short trip can turn down the overthinking and stop that “I'm overwhelmed” spiral, especially around the stuff you actually want to do. Otherwise, you start convincing yourself that the thing you call your “passion” isnt yours anymore.
August 23, 2025 at 9:19 PM
Finished the house layout, tweaked the lighting and door animations, and added an ambient SFX to set the mood. What do you guys think? #gamedev #horror
August 9, 2025 at 8:28 PM
This is the level design for my horror game "EGRESS".

I think it’s looking pretty good so far, but I’d love to hear any suggestions. Thoughts? #gamedev
August 4, 2025 at 6:59 PM