Plains, lakes, and forests scarred by centuries of war, where countless nations lie compressed into one morbid land. The walls there are colorless and the crowns have long since lost their names to rust. Only the trees seem to keep on living.
Plains, lakes, and forests scarred by centuries of war, where countless nations lie compressed into one morbid land. The walls there are colorless and the crowns have long since lost their names to rust. Only the trees seem to keep on living.
There’s something deeply moving about helping people build a life in a land where everything is against them.
This game's humanity resonated with me like few others have in a long time.
There’s something deeply moving about helping people build a life in a land where everything is against them.
This game's humanity resonated with me like few others have in a long time.
The contested territories are now mostly silent at night, except for the rattle these creatures make when finding their next victims.
For what kind of twisted purpose would one need thousands of faces?
The contested territories are now mostly silent at night, except for the rattle these creatures make when finding their next victims.
For what kind of twisted purpose would one need thousands of faces?