Colbeala Moghes
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pxldud.polyvishap.com
Colbeala Moghes
@pxldud.polyvishap.com
Just the DUD making the PXLs. And bigger PXLs. And sounds. And music. Then become amalgamations we call "videogames". Also that Polyvishap DUD making [FINAL NAME TO BE ANNOUNCED]

23 • he/they • 🏳️‍🌈🏳️‍⚧️ safe space • Personal site: https://pxldud.de
Coming to all bootleg consoles running off of Nintendo Entertainment System hardware in tiny corner shops in malls and stores near you.

(except not really, I don't know shit about 6502 Assembly)
January 31, 2026 at 4:07 AM
Screw it. Posting it on personal, keeping dev alias watermark.

Here's me shite game running on the Steam Deck - natively on Linux, too.

Most of the areas won't be showing up in the actual game, as they're test areas, but... hey, it's FUNCTIONAL so far. 🫠
#indiedev #gamedev #godot #madewithgodot
January 24, 2026 at 10:01 PM
January 15, 2026 at 2:44 PM
This started off as a 3 AM thought, cos I remembered Bakugan was a thing that existed in some form. I took it a step far, even if I can't make an impression of Preyas for the love of me.
November 28, 2025 at 10:21 PM
Playtesting is going well, eh, @crookedbeaker.itch.io?
November 11, 2025 at 7:30 PM
🤭
November 5, 2025 at 10:20 PM
I dunno, but as someone who's never planned out shit before properly,

I'll just say that I really,
REALLY needed to get a clearer picture of what I want. It might be nearly 100 pages big by the time I am done.
October 29, 2025 at 11:59 PM
October 23, 2025 at 11:03 AM
Okay, well, her name DOES appear at the end of the reused music video put in the TV, but other than that?

She's not mentioned anywhere else. Nor the OG crew. Not even in the credits. And her whole soundtrack is in the game, not just the "Zombies On Your Lawn" song.

I don't know what else to say—
October 18, 2025 at 12:55 AM
Repeater half of the Split Pea, why aren't you laughing? That's disrespectful as hell, brah
October 17, 2025 at 11:04 PM
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
October 15, 2025 at 5:56 PM
October 14, 2025 at 12:16 AM
oh, okay, that's weird, cos—
October 9, 2025 at 9:25 PM
October 8, 2025 at 12:11 PM
Consider this a sneak peek.
(and a brief cut of how it USED to sound like. 😬💧)
September 12, 2025 at 9:20 PM
...Y'know what? I am feeling mean. I am adding crouching and vents.

#gamedev #indiedev #madewithgodot
August 30, 2025 at 11:37 PM
August 24, 2025 at 11:02 PM
* (It is still being worked on and reworked, but...)

* (Still makes me wonder how the hell it's possible to do the majority of things on your own, even if some people can help.)
* (The point is, I've learned to start pushing limits.)
* (Or be DETERMINED to do so, if you may.)
July 26, 2025 at 9:48 AM
If there's any particular reason I don't say a lot about the game I'm working on, then it's probably because I am continuously working with junk like THIS.

Like... how the fuck do I explain THIS?
July 23, 2025 at 1:26 PM
...now, how on Earth do I get YOU to work?... or more like how do you even work at all?...
July 3, 2025 at 12:36 PM
Got a new disk drive, so I thought I'd copy stuff over onto it — WHY DO I HAVE OVER ONE MILLION OF THESE?? WHAT IS WRONG WITH ME?!?!?
June 21, 2025 at 9:28 PM
So, to break the shitty habit of keeping ideas in my brain only, I've finally started writing plans down, and actually keeping track of that.

Or at least the narrative plans at the moment.
(And so, that's both Prologue and Act 1 planned out...)
June 18, 2025 at 1:07 PM
genuinely what am i doing with my life
June 11, 2025 at 10:23 AM
Yeah, thought I'd try something. lol
June 4, 2025 at 12:53 PM
lol
June 3, 2025 at 6:24 AM