qbits.today
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qbits.today
qbits.today
@qbits.today
And ethical word guessing game with varying levels of difficulty from easy to WTF!

The app uses EU companies and EU infrastructure only. No personal data is stored.


Our mottos:
You play, Your data, never ours.

You delete, you lose it!!
We also took on board feedback and removed the countdown in the individual results page. Countdown is (as we were told) is for anticipation, not for factual information.

We also added a simple button to go straight to a game.

#BuildInPublic
January 21, 2026 at 11:39 PM
Today we are working on the main results page. This has been the cause of some arguments in the team as to whether the top stat cards should be a different colour(s).

We also decided not to reveal the blurred word on hover forcing click through.

Feedback appreciated as always

#BuildInPublic
January 21, 2026 at 11:34 PM
A slight modification to the design and UX. The word won't show until the end of midnight, but we can show the stats. And you get a countdown until you can see the word.

#buildinpublic
January 20, 2026 at 11:18 PM
We're currently working on a results page. Take a sneak peek (both light and dark mode).

@istevio.bsky.social @kacidama.bsky.social

feedback always appreciated

#BuildInPublic
January 18, 2026 at 7:13 PM
At #qbits.today we finally implemented the "help screen". We strive to be different, so we implemented a "tour". Here is is

@istevio.bsky.social @kacidama.bsky.social

#LiveDevloping
January 11, 2026 at 2:15 PM
#qbits.today has 4 different levels of difficulty. You can select from "easy", "default", "hard" and "pins".

Pins mode is a true Cows and Bulls style feedback making it only for those who are not faint of heart !

Here's how they work:
January 10, 2026 at 4:56 PM
We just added a share button from the game page and added a sharing button to the list of previous games.

The thing about #qbits.today is that we don't store your data. We don't use ethically unsound infrastructure and we don't use Google ads, or analytics so Google can't track you via our app !
January 10, 2026 at 4:47 PM
How about this:
@kacidama.bsky.social
January 10, 2026 at 1:41 PM
So technically the orange I is correct. It's just that the extra row we created to see the word build up now confuses. We fixed this by dimming the "green" in the feedback row so that the user can see that's where it should be, but in "that" guess it is in the wrong place.

We'd love your feedback.
January 6, 2026 at 3:37 PM
Well, that's why we need testers.

Should not have shown orange in middle slot after it was green already !! Need to fix that one. #LiveDevelopment
January 6, 2026 at 2:12 PM
With full light and dark mode support, here is a quick peak at the game:
January 5, 2026 at 9:59 PM