r4gs.bsky.social
r4gs.bsky.social
@r4gs.bsky.social
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Volume 9 of Drop C++ is here!

This time we speak to Raymond Herrera (formerly of Fear Factory, Brujeria and Arkaea) about the world of licensing music, remixes and more

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#raymondherrera #fearfactory #musicingames #brujeria #arkaea
Drop C++, Volume 9: An interview with Raymond Herrera
Fear Factory co-founder and ex-drummer, he's been on the soundtrack of 60 to 70 games
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December 1, 2025 at 3:36 AM
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#Backlogged: In this edition, James Cameron's no1 fan @r4gs.bsky.social takes on the xenomorphs in Tindalos Interactive's real-time tactical RTS, Aliens: Dark Descent.

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Aliens: Dark Descent is a must-play for fans of the 1986 Aliens film
Creepy, tense, and atmospheric — just as Cameron intended…
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January 29, 2025 at 3:47 PM
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When you’re paying a 70% premium for a 20% increase in performance in select games at certain resolutions, the math surely isn’t mathing. Or is it? @r4gs.bsky.social finds out in his review of AMD Ryzen 7 9800X3D.

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The gamer-math guide to justifying an AMD Ryzen 7 9800X3D
A review of AMD’s latest CPU (well, sort of)…
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February 12, 2025 at 4:56 AM
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On a different note, @r4gs.bsky.social explains why even though the PS5 Pro might seem disappointing today, it’s also the first step towards an AI-powered future of console gaming and is building the foundation for the next generation.

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Don’t be so quick to write off the PS5 Pro
It’s the first step towards a new era for console gaming…
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January 26, 2025 at 12:28 PM
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Soulsborne clones abound, but what makes for a good one? In his review of John Pywell's Fountains, Anirudh Regidi looks for answers (and encourages you to not shy away from difficult games)

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@r4gs.bsky.social
Fountains, and the problem with Soulsborne clones
Fountains by solo dev John Pywell isn’t perfect, but it’s one of the best Souls-likes you can play today.
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January 25, 2025 at 12:57 PM