raccoon
@raccoon.ninja
A tech enthusiast learning new things and trying to understand how stuff work.
👾#fallout #fallout76 #elderscrolls #starfield
🤓#dev #devLog #gameDev #python #dotnet #rust #indieGameDev
https://raccoon.ninja
👾#fallout #fallout76 #elderscrolls #starfield
🤓#dev #devLog #gameDev #python #dotnet #rust #indieGameDev
https://raccoon.ninja
I'm creating a few #micropython libs to help in my #IoT projects, and I added morse code functionality, because why not? I'm sure it's going to be suuuuper useful! 🤣
github.com/brenordv/mic...
#diy #devlog #indiedev #python
github.com/brenordv/mic...
#diy #devlog #indiedev #python
February 6, 2025 at 3:55 AM
I'm creating a few #micropython libs to help in my #IoT projects, and I added morse code functionality, because why not? I'm sure it's going to be suuuuper useful! 🤣
github.com/brenordv/mic...
#diy #devlog #indiedev #python
github.com/brenordv/mic...
#diy #devlog #indiedev #python
Hey folks, so I said I was going to work on loot and inventory system... yeah, didn’t happen. Instead, I gave the hero mind powers.
#gamedev #devlog #indiegames #indiegamedev #unreal #unrealEngine
#gamedev #devlog #indiegames #indiegamedev #unreal #unrealEngine
January 24, 2025 at 3:10 AM
Hey folks, so I said I was going to work on loot and inventory system... yeah, didn’t happen. Instead, I gave the hero mind powers.
#gamedev #devlog #indiegames #indiegamedev #unreal #unrealEngine
#gamedev #devlog #indiegames #indiegamedev #unreal #unrealEngine
Reworked the whole behavior tree, but forgot to let the NPCs be friendly to each other. Now I must work on loot, inventory, HUD, and combat.
#gamedev
#devlog
#indiegames
#indiegamedev
#unreal
#unrealEngine
#gamedev
#devlog
#indiegames
#indiegamedev
#unreal
#unrealEngine
January 21, 2025 at 2:38 AM
Reworked the whole behavior tree, but forgot to let the NPCs be friendly to each other. Now I must work on loot, inventory, HUD, and combat.
#gamedev
#devlog
#indiegames
#indiegamedev
#unreal
#unrealEngine
#gamedev
#devlog
#indiegames
#indiegamedev
#unreal
#unrealEngine
Nice progress. A lot of behind-the-scene setup here, so it doesn't seem like too much has changed.
Now to improve the NPC's AI, then combat, then looting.
#gamedev #devlog #indiegames #indiegamedev #unreal
Now to improve the NPC's AI, then combat, then looting.
#gamedev #devlog #indiegames #indiegamedev #unreal
January 11, 2025 at 6:31 AM
Nice progress. A lot of behind-the-scene setup here, so it doesn't seem like too much has changed.
Now to improve the NPC's AI, then combat, then looting.
#gamedev #devlog #indiegames #indiegamedev #unreal
Now to improve the NPC's AI, then combat, then looting.
#gamedev #devlog #indiegames #indiegamedev #unreal
Here we go again.
Decided to pivot my project to Unreal with a first-person perspective.
I like that a lot of the systems are ready. Also now I can use @synty.bsky.social, which is a huge plus!
#gamedev #devlog #indiegames #indiegamedev #unreal
Decided to pivot my project to Unreal with a first-person perspective.
I like that a lot of the systems are ready. Also now I can use @synty.bsky.social, which is a huge plus!
#gamedev #devlog #indiegames #indiegamedev #unreal
January 5, 2025 at 4:54 AM
Here we go again.
Decided to pivot my project to Unreal with a first-person perspective.
I like that a lot of the systems are ready. Also now I can use @synty.bsky.social, which is a huge plus!
#gamedev #devlog #indiegames #indiegamedev #unreal
Decided to pivot my project to Unreal with a first-person perspective.
I like that a lot of the systems are ready. Also now I can use @synty.bsky.social, which is a huge plus!
#gamedev #devlog #indiegames #indiegamedev #unreal
New skill Sunday! Created the ability to dodge, basically dashing backwards a little to avoid incoming attacks.
It's not perfect, but it's working well. 🤓
#gameDev #godotEngine #IndieGameDev #dev #devLog #indiedeveloper #RetroGame
It's not perfect, but it's working well. 🤓
#gameDev #godotEngine #IndieGameDev #dev #devLog #indiedeveloper #RetroGame
November 10, 2024 at 9:17 PM
New skill Sunday! Created the ability to dodge, basically dashing backwards a little to avoid incoming attacks.
It's not perfect, but it's working well. 🤓
#gameDev #godotEngine #IndieGameDev #dev #devLog #indiedeveloper #RetroGame
It's not perfect, but it's working well. 🤓
#gameDev #godotEngine #IndieGameDev #dev #devLog #indiedeveloper #RetroGame