Rägnar O'ock
ragnar-oock.bsky.social
Rägnar O'ock
@ragnar-oock.bsky.social
Web 🥔 building the tools to empower others.

Creator of https://xoram.dev
I needed to try something new for a bit, so I decided to make a board game loosely inspired by Colon Catan. So far I have the board, the things that go on it and a way to control which tile can be placed where.

This silly thing is built with Vue and I wouldn't have thought it such a good fit. >>>
November 6, 2025 at 11:42 PM
an in FF it's basically the same (I don't think the difference is significant here)
October 28, 2025 at 7:48 PM
Looking at which podcast devs listen to, it's funny to see @kevinpowell.co with 2 entries one for his podcast General Musings and one for himself (likely his youtube channel) totaling 9% of respondents.
@syntax.fm keeps the top stop and even gains 8 points among the 847 people filling this question
August 12, 2025 at 3:05 PM
I have been wanting to make a small video game in JS for a while now. And who says video game, says game engine, right? right...

As usual, I got sidetracked, and I'm now making an edit history system for xoram.dev, and I finally got it to do something interesting.
August 8, 2025 at 8:24 PM
Using an old artwork from @v-0-3.bsky.social
July 26, 2025 at 9:03 PM
The 2 spaceships from ULTRA ULTRA's ECHO are really out there. A shame we didn't get to see more of London, but the descent ship looks great.
I'm pretty sure you posted them years ago on Twitter.
July 16, 2025 at 12:24 AM
Weirdly enough, it works fine in FF, I guess cross-browser shenanigans live on.
June 30, 2025 at 1:53 PM
Oups, I did it again.

*rotates your viewport*

codepen.io/ragnar_ock/p...
June 30, 2025 at 1:34 PM
@kevinpowell.co challenged me to adapt my rotation cube view-transition to a scroll-based animation. It kinda works with #CSSonly but I think using a bit of JS and view-transitions between sections would look better, I might try it in the future.

codepen.io/ragnar_ock/p...
June 29, 2025 at 6:42 PM
Experimented a bit with animation-timeline today, those are really fun to play with. I can't wait for it to hit baseline so designers can go ham with them.

codepen.io/ragnar_ock/p...
June 27, 2025 at 11:29 PM
There's no such thing as "too much transition"

codepen.io/ragnar_ock/p...
June 25, 2025 at 10:30 PM