Raph Koster
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raphkoster.bsky.social
Raph Koster
@raphkoster.bsky.social
Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @[email protected]
I still think of those as mastery, just more in the psychology and mutual understanding vein. We’ve all known players who are really good at “what will make this particular person laugh” for example.
December 20, 2025 at 7:39 PM
I just shared this in a different thread, but it covers a lot of why I think it has a lot of nuance. What’s silly imho is using definitional stuff to exclude as opposed to using it to help communicate, analyze and come to personal understandings. www.raphkoster.com/2013/04/16/p...
Playing with “game”
The world is full of systems. Often they exist below the threshold of what we perceive. It’s all a whirling clockwork of near-infinite complexity, from the tiny mysteries of quantum physics t…
www.raphkoster.com
December 7, 2025 at 7:15 PM
*shrug* I don’t think it is, it’s a pretty nuanced issue.
December 7, 2025 at 6:45 PM
Am about to start a 2.5hr drive so can’t provide more links just now, apologies
December 7, 2025 at 6:44 PM
Many! :D My blog is full of them! maybe best overview of my current take is www.raphkoster.com/2013/04/16/p... but there are also others across the site inc in presentations section
Playing with “game”
The world is full of systems. Often they exist below the threshold of what we perceive. It’s all a whirling clockwork of near-infinite complexity, from the tiny mysteries of quantum physics t…
www.raphkoster.com
December 7, 2025 at 6:44 PM
We might run afoul of semantics right off the bat. :D I don’t think fun is what makes games noteworthy and I think we find fun in all sorts of things inc narrative and more.

What makes them noteworthy imho is their systemic nature, which is a structural quality different from other media
December 7, 2025 at 6:21 PM
I think you completely misunderstood my work :D
December 7, 2025 at 5:40 PM
FWIW the last big thing I tossed out in this debate was pretty nuanced but also like 90m long. I wish more story ppl had reacted to it.

youtu.be/U_93O3_g9Yc?...
Digital Bards: Interactive Media and the Evolution of Storytelling
YouTube video by Raph Koster
youtu.be
December 7, 2025 at 5:38 PM
Also there is (speaking personally from the systems side) a feeling of “but this other part, the systems stuff, is so so important, and it’s unique to games and books and movies don’t do it well.” There is still, by volume, so little out there on deep analysis of systems.
December 7, 2025 at 5:36 PM
The disagreement is usually hugely reductionist once it’s on social media.

If it gets framed as “games are generally not as suited to telling stories in the ways that books and movies have traditionally told stories, but better at storytelling in a different modality” ppl just get bored. :D
December 7, 2025 at 5:33 PM
I was gonna say, Cara has done this. For more than an hour, iirc! :D
November 13, 2025 at 2:53 AM
Oh hi! Was glad to see comics again lately!
November 9, 2025 at 7:46 PM
Ah yeah. I call the invention of TTRPGs the most important thing to happen in literature since the printing press. :)

You might like www.raphkoster.com/games/presen... though it is not about practical advice.
Digital Bards: Interactive Media and the Evolution of Storytelling
This was a talk given as a Distinguished Speaker at the University of Alabama Huntsville in October of 2016. Digital Bards: Interactive Media and the Evolution of Storytelling Print media was itsel…
www.raphkoster.com
November 8, 2025 at 9:05 PM
It should apply to all sorts of games! Tabletop, sports, party games, etc. Some parts are more relevant to one kind than another though. For example, “juice” is very different for tabletop vs digital, but still applies.
November 8, 2025 at 5:37 PM