RefresherTowel
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refreshertowel.bsky.social
RefresherTowel
@refreshertowel.bsky.social
Texture is generated on the fly with 3D worley noise, sampling the normals of the sphere to allow seamless wrapping + no pinch at poles. Mild bump mapping added by... (continued in comments)

(Wishlist 🎲🚀 shorturl.at/Robw3)

#gamedev #indiedev #games #space #roguelike #turnbased #DiceTrek
July 25, 2025 at 7:22 AM
Added a dynamic mask so you can explore by scanning to find the lat and long coords. Since planets are dynamically drawn, it'll be cool to "fix" toxic atmospheres and have the planet morph from toxic to good and stuff.

Wishlist🎲🚀: shorturl.at/aHwHC

#gamedev #indiedev #roguelike #DiceTrek #space
July 23, 2025 at 2:55 PM
I considered adding mini-games involving planets and I may have gone a little overboard writing a 3D shader for them😅...Now to write a texture gen algo so I can make each planet look unique!

(😇wishlist here: shorturl.at/neBDR)

#gamedev #indiedev #games #space #turnbased #roguelike #DiceTrek
July 22, 2025 at 3:32 PM
And another big chunk of UI revision is completed...

You can now select your Tier 1 starting bonus effects for each system during ship selection.

#gamedev #indiedev #games #space #roguelike #turnbased #DiceTrek
July 21, 2025 at 6:19 PM
The most annoying thing about adding content is all the ancillary stuff that comes along with the ideas, lol...Like making icons.

(although, it is kinda fun converting the technobabble jargon into visuals)

#gamedev #indiedev #games #roguelike #space #turnbased #DiceTrek #icons
July 21, 2025 at 3:36 PM
After 3 days of tedious work, I finally have the behind the scenes changes to crew and systems reflected in their popup info boxes!

*cries in UI*...

#gamedev #indiedev #games #roguelike #turnbased #space #DiceTrek
July 18, 2025 at 10:10 AM
One of my cats, just because she’s cute (and very unladylike at the moment).

#cats #cat #catsofbluesky #catlover
July 13, 2025 at 4:54 AM
At the start of a run, you randomly get assigned a list of "Command Directives" (think captains orders). Each turn of combat, a new directive comes into play. They have wide-ranging and unique effects. (more info in comments)

#gamedev #indiedev #games #roguelike #turnbased #space #DiceTrek
July 12, 2025 at 7:19 AM
Everybody loves Glornast, because he's a robot with a robot skelington and a cool yellow racing stripe.

(wishlist if you, too, love Glornast: shorturl.at/Id70b)

#gamedev #indiedev #games #turnbased #roguelike #space #DiceTrek
July 11, 2025 at 6:33 AM
Who will join your crew?

Wishlist Dice Trek here: shorturl.at/7Oi67

#gamedev #indiedev #roguelike #turnbased #space #gaming #DiceTrek
July 10, 2025 at 5:53 AM
The visual backbone of the dice editor is done. Just gotta add in the inventory visuals and interactability. Plus a little bonus shot at the end of a slow-mo dice roll because it's cool, lol (it's all done in 2D).

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek #dice
July 1, 2025 at 3:46 PM
I've finally gotten all the elements of the Galactic Bazaar finished. Hire crew members, purchase die faces and mods to apply to your crew and buy upgrades for your ship. All are necessary to survive in the lonely expanse of space!

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
June 28, 2025 at 7:30 PM
Attacks can cause component damage, which applies a unique detrimental effect to the ship. Repair it by dragging a crew member onto the component damage dice when their faces match...

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
June 27, 2025 at 6:18 PM
Dice modifiers can now be added to crew members. Modifiers have a chance of activating a unique effect when their die rolls. Here, the enemy is blocking my rerolls with the "Jamming Signal" modifier.

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
June 25, 2025 at 6:23 PM
I think the juicing of the galactic map is complete?

(wishlist here: shorturl.at/nAFZH)

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
June 21, 2025 at 3:17 PM
Add a dash of drawing and just a pinch of shader work, and you got yourself a tasty alien face generator!

(wishlist the game here if it's been catching your eye! shorturl.at/UINgv)

#gamedev #indiedev #gaming #turnbased #roguelike #space #Dicetrek
June 21, 2025 at 12:05 PM
The updated galactic map is starting to come together...

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
June 21, 2025 at 2:00 AM
As you explore the galaxy, you can find special abilities to add to your ship. Here is the "Reflect" special, doing its job of reflecting the enemies attacks back on themselves...

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
June 2, 2025 at 5:43 AM
The real game is in the title screen

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
June 1, 2025 at 7:55 PM
i'm a dirty little bloom whore and i must be stopped

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
June 1, 2025 at 3:49 PM
Working on my video editing skills for a new trailer, so I decided to make a little explainer about crew member injuries in Dice Trek.

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
May 29, 2025 at 2:56 AM
The more a crew member mans a system, the more effective they are at it. I cycle through three levels of Shielding skill here, and at each level the amount of shields the crew member restores increases.

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
May 26, 2025 at 2:28 AM
Enemy AI with some dynamic decision making

#gamedev #indieged #gaming #turnbased #roguelike #space #DiceTrek
May 10, 2025 at 4:38 AM
Juicing up the boarding party system (the little AFK sign that appears where the crew member dice came from makes me giggle)...

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
March 19, 2025 at 5:55 AM
Launching a boarding party against the enemies Oxygen system...It's goofy but I kinda love it 🤪🥰

#gamedev #indiedev #gaming #turnbased #roguelike #space #DiceTrek
March 7, 2025 at 9:18 AM